General Redacted Software coordination.
Updated 2024-10-15 19:22:18 -04:00
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A classic 3D game-engine for Linux & Windows.
Updated 2024-10-04 23:38:50 -04:00
Model loader
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A blog on software failures.
Updated 2024-09-04 14:04:52 -04:00
Lua/C++ interopt library
Updated 2024-08-06 10:59:56 -04:00
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A C++20 Library that implements a C#-style Property as a class.
Updated 2024-07-30 00:33:55 -04:00
Redacted Software CI/CD scripts and workflow templates
Updated 2024-07-29 19:18:52 -04:00
The first edition of CaveGame written in Lua using the Love2D Framework.
Updated 2024-07-22 19:41:41 -04:00
a repository for testing and playing with the Re3D engine
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C++ implementation of various SI metric units and support for their conversion.
Updated 2024-06-18 08:06:13 -04:00
Josh O'Leary Portfolio Website
Updated 2024-05-28 17:59:15 -04:00
A sample of how to implement Julia code in an existing C++ project.
Updated 2024-05-13 11:48:36 -04:00
Updated 2024-05-08 21:38:13 -04:00
Josh 3D Math Library.
Updated 2024-05-08 09:24:11 -04:00