Redacted
  • Joined on 2023-11-17
Redacted created branch main in Redacted/jgl_example_project 2025-04-19 16:58:52 -04:00
Redacted created repository Redacted/jgl_example_project 2025-04-19 16:56:34 -04:00
Redacted pushed to main at Redacted/ReMixer 2025-04-19 11:26:42 -04:00
065daa16fc Merge pull request 'fix/cmake-multiple-main' (#18) from kay
54efa362f1 Change made to fix the following error:
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Redacted merged pull request Redacted/ReMixer#18 2025-04-19 11:26:42 -04:00
fix/cmake-multiple-main
Redacted pushed to main at Redacted/DemoGame 2025-04-18 17:45:35 -04:00
8a222fdd7c Performance optimization
Redacted released prerelease-1 at Redacted/MultiThreading 2025-04-18 17:06:20 -04:00
Redacted pushed tag prerelease-1 to Redacted/MultiThreading 2025-04-18 17:06:20 -04:00
Redacted opened issue josh/JGL#44 2025-04-18 12:04:00 -04:00
Shader Template / Modular Default Shader.
Redacted pushed to shaders_again at josh/JGL 2025-04-18 12:00:55 -04:00
f7eff123be Fix alpha masking when using shader.
Redacted pushed to shaders_again at josh/JGL 2025-04-18 11:59:22 -04:00
afcf083510 Fix alpha masking when using shader.
Redacted pushed to shaders_again at josh/JGL 2025-04-17 13:33:12 -04:00
02370c6bfa work on the default shader.
Redacted pushed to shaders_again at josh/JGL 2025-04-16 01:45:35 -04:00
2f13be9dd8 Merge branch 'shader_preprocessor' into shaders_again
af31b41782 Implement testing GLSL preprocessing and #include support.
4374b83464 Add Shader::OnCompilationErrorMessag
2a2410e9bf Merge pull request 'Shader Implementation' (#42) from shaders_again into master
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Redacted pushed to shaders_again at josh/JGL 2025-04-16 01:43:04 -04:00
4c798ea76a shader with state stack.
Redacted pushed to shaders_again at josh/JGL 2025-04-15 12:18:20 -04:00
147123b202 Working on the default shader
Redacted pushed to main at Redacted/MultiThreading 2025-04-12 19:08:20 -04:00
c991d4b3ef task complete callback
Redacted pushed to main at Redacted/MultiThreading 2025-04-10 21:28:09 -04:00
af819dc758 Task::WaitComplete to avoid spinning
Redacted closed issue josh/JGL#38 2025-04-10 13:10:17 -04:00
JGL Demo 2D viewport smaller than screen size.
Redacted commented on issue josh/JGL#38 2025-04-10 13:10:17 -04:00
JGL Demo 2D viewport smaller than screen size.

This is intended. The 2D scene is a RenderTarget.

Redacted closed issue josh/JGL#37 2025-04-10 13:08:44 -04:00
Baked-in fonts aren't statically available at compile-time yet.
Redacted commented on issue josh/JGL#37 2025-04-10 13:08:44 -04:00
Baked-in fonts aren't statically available at compile-time yet.

This is not possible. It would depend too much on initialization order.