Compare commits
4 Commits
v1.5
...
v2.1ext_mt
Author | SHA1 | Date | |
---|---|---|---|
57670a5328 | |||
90d007d97b | |||
2e0cc804cf | |||
b64588b86d |
@@ -1,4 +1,4 @@
|
||||
cmake_minimum_required(VERSION 3.20)
|
||||
cmake_minimum_required(VERSION 3.18)
|
||||
project(glad
|
||||
VERSION 1.0
|
||||
LANGUAGES C
|
||||
@@ -6,8 +6,19 @@ project(glad
|
||||
|
||||
file(GLOB_RECURSE HEADERS "include/*.h")
|
||||
file(GLOB_RECURSE SOURCES "src/*.c")
|
||||
include_directories("include")
|
||||
find_package(OpenGL REQUIRED)
|
||||
|
||||
include_directories("include")
|
||||
include_directories(${OPENGL_INCLUDE_DIRS})
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
add_library(glad SHARED ${SOURCES})
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
add_library(glad STATIC ${SOURCES})
|
||||
endif()
|
||||
|
||||
|
||||
add_library(glad SHARED ${SOURCES})
|
||||
set_target_properties(glad PROPERTIES LINKER_LANGUAGE C)
|
||||
target_link_libraries(glad PUBLIC GL)
|
||||
target_link_libraries(glad PUBLIC ${OPENGL_LIBRARIES})
|
||||
|
@@ -1,22 +1,22 @@
|
||||
/*
|
||||
|
||||
OpenGL loader generated by glad 0.1.36 on Fri Jan 26 14:22:05 2024.
|
||||
OpenGL loader generated by glad 0.1.36 on Thu May 30 02:08:53 2024.
|
||||
|
||||
Language/Generator: C/C++
|
||||
Specification: gl
|
||||
APIs: gl=1.5
|
||||
APIs: gl=2.1
|
||||
Profile: compatibility
|
||||
Extensions:
|
||||
|
||||
GL_ARB_multitexture
|
||||
Loader: True
|
||||
Local files: False
|
||||
Omit khrplatform: False
|
||||
Reproducible: False
|
||||
|
||||
Commandline:
|
||||
--profile="compatibility" --api="gl=1.5" --generator="c" --spec="gl" --extensions=""
|
||||
--profile="compatibility" --api="gl=2.1" --generator="c" --spec="gl" --extensions="GL_ARB_multitexture"
|
||||
Online:
|
||||
https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D1.5
|
||||
https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D2.1&extensions=GL_ARB_multitexture
|
||||
*/
|
||||
|
||||
|
||||
@@ -898,6 +898,113 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
|
||||
#define GL_SRC2_RGB 0x8582
|
||||
#define GL_SRC0_ALPHA 0x8588
|
||||
#define GL_SRC2_ALPHA 0x858A
|
||||
#define GL_BLEND_EQUATION_RGB 0x8009
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
||||
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
|
||||
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
||||
#define GL_STENCIL_BACK_FUNC 0x8800
|
||||
#define GL_STENCIL_BACK_FAIL 0x8801
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
||||
#define GL_MAX_DRAW_BUFFERS 0x8824
|
||||
#define GL_DRAW_BUFFER0 0x8825
|
||||
#define GL_DRAW_BUFFER1 0x8826
|
||||
#define GL_DRAW_BUFFER2 0x8827
|
||||
#define GL_DRAW_BUFFER3 0x8828
|
||||
#define GL_DRAW_BUFFER4 0x8829
|
||||
#define GL_DRAW_BUFFER5 0x882A
|
||||
#define GL_DRAW_BUFFER6 0x882B
|
||||
#define GL_DRAW_BUFFER7 0x882C
|
||||
#define GL_DRAW_BUFFER8 0x882D
|
||||
#define GL_DRAW_BUFFER9 0x882E
|
||||
#define GL_DRAW_BUFFER10 0x882F
|
||||
#define GL_DRAW_BUFFER11 0x8830
|
||||
#define GL_DRAW_BUFFER12 0x8831
|
||||
#define GL_DRAW_BUFFER13 0x8832
|
||||
#define GL_DRAW_BUFFER14 0x8833
|
||||
#define GL_DRAW_BUFFER15 0x8834
|
||||
#define GL_BLEND_EQUATION_ALPHA 0x883D
|
||||
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
||||
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
|
||||
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
|
||||
#define GL_MAX_VARYING_FLOATS 0x8B4B
|
||||
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
||||
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
||||
#define GL_SHADER_TYPE 0x8B4F
|
||||
#define GL_FLOAT_VEC2 0x8B50
|
||||
#define GL_FLOAT_VEC3 0x8B51
|
||||
#define GL_FLOAT_VEC4 0x8B52
|
||||
#define GL_INT_VEC2 0x8B53
|
||||
#define GL_INT_VEC3 0x8B54
|
||||
#define GL_INT_VEC4 0x8B55
|
||||
#define GL_BOOL 0x8B56
|
||||
#define GL_BOOL_VEC2 0x8B57
|
||||
#define GL_BOOL_VEC3 0x8B58
|
||||
#define GL_BOOL_VEC4 0x8B59
|
||||
#define GL_FLOAT_MAT2 0x8B5A
|
||||
#define GL_FLOAT_MAT3 0x8B5B
|
||||
#define GL_FLOAT_MAT4 0x8B5C
|
||||
#define GL_SAMPLER_1D 0x8B5D
|
||||
#define GL_SAMPLER_2D 0x8B5E
|
||||
#define GL_SAMPLER_3D 0x8B5F
|
||||
#define GL_SAMPLER_CUBE 0x8B60
|
||||
#define GL_SAMPLER_1D_SHADOW 0x8B61
|
||||
#define GL_SAMPLER_2D_SHADOW 0x8B62
|
||||
#define GL_DELETE_STATUS 0x8B80
|
||||
#define GL_COMPILE_STATUS 0x8B81
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
#define GL_VALIDATE_STATUS 0x8B83
|
||||
#define GL_INFO_LOG_LENGTH 0x8B84
|
||||
#define GL_ATTACHED_SHADERS 0x8B85
|
||||
#define GL_ACTIVE_UNIFORMS 0x8B86
|
||||
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
||||
#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
||||
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
||||
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
||||
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
|
||||
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
||||
#define GL_CURRENT_PROGRAM 0x8B8D
|
||||
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
|
||||
#define GL_LOWER_LEFT 0x8CA1
|
||||
#define GL_UPPER_LEFT 0x8CA2
|
||||
#define GL_STENCIL_BACK_REF 0x8CA3
|
||||
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
||||
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
||||
#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
|
||||
#define GL_POINT_SPRITE 0x8861
|
||||
#define GL_COORD_REPLACE 0x8862
|
||||
#define GL_MAX_TEXTURE_COORDS 0x8871
|
||||
#define GL_PIXEL_PACK_BUFFER 0x88EB
|
||||
#define GL_PIXEL_UNPACK_BUFFER 0x88EC
|
||||
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
|
||||
#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
|
||||
#define GL_FLOAT_MAT2x3 0x8B65
|
||||
#define GL_FLOAT_MAT2x4 0x8B66
|
||||
#define GL_FLOAT_MAT3x2 0x8B67
|
||||
#define GL_FLOAT_MAT3x4 0x8B68
|
||||
#define GL_FLOAT_MAT4x2 0x8B69
|
||||
#define GL_FLOAT_MAT4x3 0x8B6A
|
||||
#define GL_SRGB 0x8C40
|
||||
#define GL_SRGB8 0x8C41
|
||||
#define GL_SRGB_ALPHA 0x8C42
|
||||
#define GL_SRGB8_ALPHA8 0x8C43
|
||||
#define GL_COMPRESSED_SRGB 0x8C48
|
||||
#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
|
||||
#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
|
||||
#define GL_SLUMINANCE_ALPHA 0x8C44
|
||||
#define GL_SLUMINANCE8_ALPHA8 0x8C45
|
||||
#define GL_SLUMINANCE 0x8C46
|
||||
#define GL_SLUMINANCE8 0x8C47
|
||||
#define GL_COMPRESSED_SLUMINANCE 0x8C4A
|
||||
#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
|
||||
#ifndef GL_VERSION_1_0
|
||||
#define GL_VERSION_1_0 1
|
||||
GLAPI int GLAD_GL_VERSION_1_0;
|
||||
@@ -2278,6 +2385,452 @@ typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname,
|
||||
GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
|
||||
#define glGetBufferPointerv glad_glGetBufferPointerv
|
||||
#endif
|
||||
#ifndef GL_VERSION_2_0
|
||||
#define GL_VERSION_2_0 1
|
||||
GLAPI int GLAD_GL_VERSION_2_0;
|
||||
typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
|
||||
GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
|
||||
#define glBlendEquationSeparate glad_glBlendEquationSeparate
|
||||
typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs);
|
||||
GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
|
||||
#define glDrawBuffers glad_glDrawBuffers
|
||||
typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
||||
GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
|
||||
#define glStencilOpSeparate glad_glStencilOpSeparate
|
||||
typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
|
||||
#define glStencilFuncSeparate glad_glStencilFuncSeparate
|
||||
typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
|
||||
GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
|
||||
#define glStencilMaskSeparate glad_glStencilMaskSeparate
|
||||
typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
|
||||
GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader;
|
||||
#define glAttachShader glad_glAttachShader
|
||||
typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name);
|
||||
GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
|
||||
#define glBindAttribLocation glad_glBindAttribLocation
|
||||
typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
|
||||
GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader;
|
||||
#define glCompileShader glad_glCompileShader
|
||||
typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void);
|
||||
GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
|
||||
#define glCreateProgram glad_glCreateProgram
|
||||
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
|
||||
GLAPI PFNGLCREATESHADERPROC glad_glCreateShader;
|
||||
#define glCreateShader glad_glCreateShader
|
||||
typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
|
||||
GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
|
||||
#define glDeleteProgram glad_glDeleteProgram
|
||||
typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
|
||||
GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader;
|
||||
#define glDeleteShader glad_glDeleteShader
|
||||
typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
|
||||
GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader;
|
||||
#define glDetachShader glad_glDetachShader
|
||||
typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
||||
GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
|
||||
#define glDisableVertexAttribArray glad_glDisableVertexAttribArray
|
||||
typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
||||
GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
|
||||
#define glEnableVertexAttribArray glad_glEnableVertexAttribArray
|
||||
typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
|
||||
#define glGetActiveAttrib glad_glGetActiveAttrib
|
||||
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
|
||||
#define glGetActiveUniform glad_glGetActiveUniform
|
||||
typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
|
||||
GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
|
||||
#define glGetAttachedShaders glad_glGetAttachedShaders
|
||||
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name);
|
||||
GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
|
||||
#define glGetAttribLocation glad_glGetAttribLocation
|
||||
typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
|
||||
GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
|
||||
#define glGetProgramiv glad_glGetProgramiv
|
||||
typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
|
||||
#define glGetProgramInfoLog glad_glGetProgramInfoLog
|
||||
typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
|
||||
GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv;
|
||||
#define glGetShaderiv glad_glGetShaderiv
|
||||
typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
|
||||
#define glGetShaderInfoLog glad_glGetShaderInfoLog
|
||||
typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
||||
GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
|
||||
#define glGetShaderSource glad_glGetShaderSource
|
||||
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name);
|
||||
GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
|
||||
#define glGetUniformLocation glad_glGetUniformLocation
|
||||
typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params);
|
||||
GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
|
||||
#define glGetUniformfv glad_glGetUniformfv
|
||||
typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params);
|
||||
GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
|
||||
#define glGetUniformiv glad_glGetUniformiv
|
||||
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params);
|
||||
GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
|
||||
#define glGetVertexAttribdv glad_glGetVertexAttribdv
|
||||
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params);
|
||||
GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
|
||||
#define glGetVertexAttribfv glad_glGetVertexAttribfv
|
||||
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params);
|
||||
GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
|
||||
#define glGetVertexAttribiv glad_glGetVertexAttribiv
|
||||
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer);
|
||||
GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
|
||||
#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
|
||||
typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
|
||||
GLAPI PFNGLISPROGRAMPROC glad_glIsProgram;
|
||||
#define glIsProgram glad_glIsProgram
|
||||
typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
|
||||
GLAPI PFNGLISSHADERPROC glad_glIsShader;
|
||||
#define glIsShader glad_glIsShader
|
||||
typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
|
||||
GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram;
|
||||
#define glLinkProgram glad_glLinkProgram
|
||||
typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
||||
GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource;
|
||||
#define glShaderSource glad_glShaderSource
|
||||
typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
|
||||
GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram;
|
||||
#define glUseProgram glad_glUseProgram
|
||||
typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
|
||||
GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f;
|
||||
#define glUniform1f glad_glUniform1f
|
||||
typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
|
||||
GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f;
|
||||
#define glUniform2f glad_glUniform2f
|
||||
typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
||||
GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f;
|
||||
#define glUniform3f glad_glUniform3f
|
||||
typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
|
||||
GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f;
|
||||
#define glUniform4f glad_glUniform4f
|
||||
typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
|
||||
GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i;
|
||||
#define glUniform1i glad_glUniform1i
|
||||
typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
|
||||
GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i;
|
||||
#define glUniform2i glad_glUniform2i
|
||||
typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
|
||||
GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i;
|
||||
#define glUniform3i glad_glUniform3i
|
||||
typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
||||
GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i;
|
||||
#define glUniform4i glad_glUniform4i
|
||||
typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv;
|
||||
#define glUniform1fv glad_glUniform1fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv;
|
||||
#define glUniform2fv glad_glUniform2fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv;
|
||||
#define glUniform3fv glad_glUniform3fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv;
|
||||
#define glUniform4fv glad_glUniform4fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value);
|
||||
GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv;
|
||||
#define glUniform1iv glad_glUniform1iv
|
||||
typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value);
|
||||
GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv;
|
||||
#define glUniform2iv glad_glUniform2iv
|
||||
typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value);
|
||||
GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv;
|
||||
#define glUniform3iv glad_glUniform3iv
|
||||
typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value);
|
||||
GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv;
|
||||
#define glUniform4iv glad_glUniform4iv
|
||||
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
|
||||
#define glUniformMatrix2fv glad_glUniformMatrix2fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
|
||||
#define glUniformMatrix3fv glad_glUniformMatrix3fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
|
||||
#define glUniformMatrix4fv glad_glUniformMatrix4fv
|
||||
typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
|
||||
GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
|
||||
#define glValidateProgram glad_glValidateProgram
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
|
||||
GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
|
||||
#define glVertexAttrib1d glad_glVertexAttrib1d
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v);
|
||||
GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
|
||||
#define glVertexAttrib1dv glad_glVertexAttrib1dv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
|
||||
GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
|
||||
#define glVertexAttrib1f glad_glVertexAttrib1f
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v);
|
||||
GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
|
||||
#define glVertexAttrib1fv glad_glVertexAttrib1fv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
|
||||
GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
|
||||
#define glVertexAttrib1s glad_glVertexAttrib1s
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v);
|
||||
GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
|
||||
#define glVertexAttrib1sv glad_glVertexAttrib1sv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
|
||||
GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
|
||||
#define glVertexAttrib2d glad_glVertexAttrib2d
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v);
|
||||
GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
|
||||
#define glVertexAttrib2dv glad_glVertexAttrib2dv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
|
||||
GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
|
||||
#define glVertexAttrib2f glad_glVertexAttrib2f
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v);
|
||||
GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
|
||||
#define glVertexAttrib2fv glad_glVertexAttrib2fv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
|
||||
GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
|
||||
#define glVertexAttrib2s glad_glVertexAttrib2s
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v);
|
||||
GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
|
||||
#define glVertexAttrib2sv glad_glVertexAttrib2sv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
|
||||
GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
|
||||
#define glVertexAttrib3d glad_glVertexAttrib3d
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v);
|
||||
GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
|
||||
#define glVertexAttrib3dv glad_glVertexAttrib3dv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
||||
GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
|
||||
#define glVertexAttrib3f glad_glVertexAttrib3f
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v);
|
||||
GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
|
||||
#define glVertexAttrib3fv glad_glVertexAttrib3fv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
|
||||
GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
|
||||
#define glVertexAttrib3s glad_glVertexAttrib3s
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v);
|
||||
GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
|
||||
#define glVertexAttrib3sv glad_glVertexAttrib3sv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v);
|
||||
GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
|
||||
#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v);
|
||||
GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
|
||||
#define glVertexAttrib4Niv glad_glVertexAttrib4Niv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v);
|
||||
GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
|
||||
#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
|
||||
GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
|
||||
#define glVertexAttrib4Nub glad_glVertexAttrib4Nub
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v);
|
||||
GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
|
||||
#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v);
|
||||
GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
|
||||
#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v);
|
||||
GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
|
||||
#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v);
|
||||
GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
|
||||
#define glVertexAttrib4bv glad_glVertexAttrib4bv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
||||
GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
|
||||
#define glVertexAttrib4d glad_glVertexAttrib4d
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v);
|
||||
GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
|
||||
#define glVertexAttrib4dv glad_glVertexAttrib4dv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
|
||||
#define glVertexAttrib4f glad_glVertexAttrib4f
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v);
|
||||
GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
|
||||
#define glVertexAttrib4fv glad_glVertexAttrib4fv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v);
|
||||
GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
|
||||
#define glVertexAttrib4iv glad_glVertexAttrib4iv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
|
||||
GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
|
||||
#define glVertexAttrib4s glad_glVertexAttrib4s
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v);
|
||||
GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
|
||||
#define glVertexAttrib4sv glad_glVertexAttrib4sv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v);
|
||||
GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
|
||||
#define glVertexAttrib4ubv glad_glVertexAttrib4ubv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v);
|
||||
GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
|
||||
#define glVertexAttrib4uiv glad_glVertexAttrib4uiv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v);
|
||||
GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
|
||||
#define glVertexAttrib4usv glad_glVertexAttrib4usv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
|
||||
GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
|
||||
#define glVertexAttribPointer glad_glVertexAttribPointer
|
||||
#endif
|
||||
#ifndef GL_VERSION_2_1
|
||||
#define GL_VERSION_2_1 1
|
||||
GLAPI int GLAD_GL_VERSION_2_1;
|
||||
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
|
||||
#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
|
||||
#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
|
||||
#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
|
||||
#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
|
||||
#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
|
||||
#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv
|
||||
#endif
|
||||
#define GL_TEXTURE0_ARB 0x84C0
|
||||
#define GL_TEXTURE1_ARB 0x84C1
|
||||
#define GL_TEXTURE2_ARB 0x84C2
|
||||
#define GL_TEXTURE3_ARB 0x84C3
|
||||
#define GL_TEXTURE4_ARB 0x84C4
|
||||
#define GL_TEXTURE5_ARB 0x84C5
|
||||
#define GL_TEXTURE6_ARB 0x84C6
|
||||
#define GL_TEXTURE7_ARB 0x84C7
|
||||
#define GL_TEXTURE8_ARB 0x84C8
|
||||
#define GL_TEXTURE9_ARB 0x84C9
|
||||
#define GL_TEXTURE10_ARB 0x84CA
|
||||
#define GL_TEXTURE11_ARB 0x84CB
|
||||
#define GL_TEXTURE12_ARB 0x84CC
|
||||
#define GL_TEXTURE13_ARB 0x84CD
|
||||
#define GL_TEXTURE14_ARB 0x84CE
|
||||
#define GL_TEXTURE15_ARB 0x84CF
|
||||
#define GL_TEXTURE16_ARB 0x84D0
|
||||
#define GL_TEXTURE17_ARB 0x84D1
|
||||
#define GL_TEXTURE18_ARB 0x84D2
|
||||
#define GL_TEXTURE19_ARB 0x84D3
|
||||
#define GL_TEXTURE20_ARB 0x84D4
|
||||
#define GL_TEXTURE21_ARB 0x84D5
|
||||
#define GL_TEXTURE22_ARB 0x84D6
|
||||
#define GL_TEXTURE23_ARB 0x84D7
|
||||
#define GL_TEXTURE24_ARB 0x84D8
|
||||
#define GL_TEXTURE25_ARB 0x84D9
|
||||
#define GL_TEXTURE26_ARB 0x84DA
|
||||
#define GL_TEXTURE27_ARB 0x84DB
|
||||
#define GL_TEXTURE28_ARB 0x84DC
|
||||
#define GL_TEXTURE29_ARB 0x84DD
|
||||
#define GL_TEXTURE30_ARB 0x84DE
|
||||
#define GL_TEXTURE31_ARB 0x84DF
|
||||
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
|
||||
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
|
||||
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
|
||||
#ifndef GL_ARB_multitexture
|
||||
#define GL_ARB_multitexture 1
|
||||
GLAPI int GLAD_GL_ARB_multitexture;
|
||||
typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC)(GLenum texture);
|
||||
GLAPI PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB;
|
||||
#define glActiveTextureARB glad_glActiveTextureARB
|
||||
typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture);
|
||||
GLAPI PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB;
|
||||
#define glClientActiveTextureARB glad_glClientActiveTextureARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s);
|
||||
GLAPI PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB;
|
||||
#define glMultiTexCoord1dARB glad_glMultiTexCoord1dARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble *v);
|
||||
GLAPI PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB;
|
||||
#define glMultiTexCoord1dvARB glad_glMultiTexCoord1dvARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s);
|
||||
GLAPI PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB;
|
||||
#define glMultiTexCoord1fARB glad_glMultiTexCoord1fARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat *v);
|
||||
GLAPI PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB;
|
||||
#define glMultiTexCoord1fvARB glad_glMultiTexCoord1fvARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s);
|
||||
GLAPI PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB;
|
||||
#define glMultiTexCoord1iARB glad_glMultiTexCoord1iARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint *v);
|
||||
GLAPI PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB;
|
||||
#define glMultiTexCoord1ivARB glad_glMultiTexCoord1ivARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s);
|
||||
GLAPI PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB;
|
||||
#define glMultiTexCoord1sARB glad_glMultiTexCoord1sARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort *v);
|
||||
GLAPI PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB;
|
||||
#define glMultiTexCoord1svARB glad_glMultiTexCoord1svARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t);
|
||||
GLAPI PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB;
|
||||
#define glMultiTexCoord2dARB glad_glMultiTexCoord2dARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble *v);
|
||||
GLAPI PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB;
|
||||
#define glMultiTexCoord2dvARB glad_glMultiTexCoord2dvARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t);
|
||||
GLAPI PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB;
|
||||
#define glMultiTexCoord2fARB glad_glMultiTexCoord2fARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat *v);
|
||||
GLAPI PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB;
|
||||
#define glMultiTexCoord2fvARB glad_glMultiTexCoord2fvARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t);
|
||||
GLAPI PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB;
|
||||
#define glMultiTexCoord2iARB glad_glMultiTexCoord2iARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint *v);
|
||||
GLAPI PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB;
|
||||
#define glMultiTexCoord2ivARB glad_glMultiTexCoord2ivARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t);
|
||||
GLAPI PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB;
|
||||
#define glMultiTexCoord2sARB glad_glMultiTexCoord2sARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort *v);
|
||||
GLAPI PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB;
|
||||
#define glMultiTexCoord2svARB glad_glMultiTexCoord2svARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
|
||||
GLAPI PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB;
|
||||
#define glMultiTexCoord3dARB glad_glMultiTexCoord3dARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble *v);
|
||||
GLAPI PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB;
|
||||
#define glMultiTexCoord3dvARB glad_glMultiTexCoord3dvARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
|
||||
GLAPI PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB;
|
||||
#define glMultiTexCoord3fARB glad_glMultiTexCoord3fARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat *v);
|
||||
GLAPI PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB;
|
||||
#define glMultiTexCoord3fvARB glad_glMultiTexCoord3fvARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r);
|
||||
GLAPI PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB;
|
||||
#define glMultiTexCoord3iARB glad_glMultiTexCoord3iARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint *v);
|
||||
GLAPI PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB;
|
||||
#define glMultiTexCoord3ivARB glad_glMultiTexCoord3ivARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
|
||||
GLAPI PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB;
|
||||
#define glMultiTexCoord3sARB glad_glMultiTexCoord3sARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort *v);
|
||||
GLAPI PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB;
|
||||
#define glMultiTexCoord3svARB glad_glMultiTexCoord3svARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
||||
GLAPI PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB;
|
||||
#define glMultiTexCoord4dARB glad_glMultiTexCoord4dARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble *v);
|
||||
GLAPI PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB;
|
||||
#define glMultiTexCoord4dvARB glad_glMultiTexCoord4dvARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
||||
GLAPI PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB;
|
||||
#define glMultiTexCoord4fARB glad_glMultiTexCoord4fARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat *v);
|
||||
GLAPI PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB;
|
||||
#define glMultiTexCoord4fvARB glad_glMultiTexCoord4fvARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
|
||||
GLAPI PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB;
|
||||
#define glMultiTexCoord4iARB glad_glMultiTexCoord4iARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint *v);
|
||||
GLAPI PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB;
|
||||
#define glMultiTexCoord4ivARB glad_glMultiTexCoord4ivARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
|
||||
GLAPI PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB;
|
||||
#define glMultiTexCoord4sARB glad_glMultiTexCoord4sARB
|
||||
typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort *v);
|
||||
GLAPI PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB;
|
||||
#define glMultiTexCoord4svARB glad_glMultiTexCoord4svARB
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
301
src/glad.c
301
src/glad.c
@@ -1,22 +1,22 @@
|
||||
/*
|
||||
|
||||
OpenGL loader generated by glad 0.1.36 on Fri Jan 26 14:22:05 2024.
|
||||
OpenGL loader generated by glad 0.1.36 on Thu May 30 02:08:53 2024.
|
||||
|
||||
Language/Generator: C/C++
|
||||
Specification: gl
|
||||
APIs: gl=1.5
|
||||
APIs: gl=2.1
|
||||
Profile: compatibility
|
||||
Extensions:
|
||||
|
||||
GL_ARB_multitexture
|
||||
Loader: True
|
||||
Local files: False
|
||||
Omit khrplatform: False
|
||||
Reproducible: False
|
||||
|
||||
Commandline:
|
||||
--profile="compatibility" --api="gl=1.5" --generator="c" --spec="gl" --extensions=""
|
||||
--profile="compatibility" --api="gl=2.1" --generator="c" --spec="gl" --extensions="GL_ARB_multitexture"
|
||||
Online:
|
||||
https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D1.5
|
||||
https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D2.1&extensions=GL_ARB_multitexture
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
@@ -261,18 +261,23 @@ int GLAD_GL_VERSION_1_2 = 0;
|
||||
int GLAD_GL_VERSION_1_3 = 0;
|
||||
int GLAD_GL_VERSION_1_4 = 0;
|
||||
int GLAD_GL_VERSION_1_5 = 0;
|
||||
int GLAD_GL_VERSION_2_0 = 0;
|
||||
int GLAD_GL_VERSION_2_1 = 0;
|
||||
PFNGLACCUMPROC glad_glAccum = NULL;
|
||||
PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
|
||||
PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL;
|
||||
PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL;
|
||||
PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL;
|
||||
PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
|
||||
PFNGLBEGINPROC glad_glBegin = NULL;
|
||||
PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
|
||||
PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
|
||||
PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
|
||||
PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
|
||||
PFNGLBITMAPPROC glad_glBitmap = NULL;
|
||||
PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
|
||||
PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
|
||||
PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
|
||||
PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
|
||||
PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
|
||||
PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
|
||||
@@ -322,6 +327,7 @@ PFNGLCOLOR4USVPROC glad_glColor4usv = NULL;
|
||||
PFNGLCOLORMASKPROC glad_glColorMask = NULL;
|
||||
PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL;
|
||||
PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL;
|
||||
PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
|
||||
PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
|
||||
PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
|
||||
PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
|
||||
@@ -334,18 +340,25 @@ PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
|
||||
PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
|
||||
PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
|
||||
PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
|
||||
PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
|
||||
PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
|
||||
PFNGLCULLFACEPROC glad_glCullFace = NULL;
|
||||
PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
|
||||
PFNGLDELETELISTSPROC glad_glDeleteLists = NULL;
|
||||
PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
|
||||
PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
|
||||
PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
|
||||
PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
|
||||
PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
|
||||
PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
|
||||
PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
|
||||
PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
|
||||
PFNGLDISABLEPROC glad_glDisable = NULL;
|
||||
PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL;
|
||||
PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
|
||||
PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
|
||||
PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
|
||||
PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
|
||||
PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
|
||||
PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL;
|
||||
PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
|
||||
@@ -354,6 +367,7 @@ PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL;
|
||||
PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL;
|
||||
PFNGLENABLEPROC glad_glEnable = NULL;
|
||||
PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL;
|
||||
PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
|
||||
PFNGLENDPROC glad_glEnd = NULL;
|
||||
PFNGLENDLISTPROC glad_glEndList = NULL;
|
||||
PFNGLENDQUERYPROC glad_glEndQuery = NULL;
|
||||
@@ -387,6 +401,10 @@ PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
|
||||
PFNGLGENLISTSPROC glad_glGenLists = NULL;
|
||||
PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
|
||||
PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
|
||||
PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
|
||||
PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
|
||||
PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
|
||||
PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
|
||||
PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
|
||||
PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
|
||||
PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
|
||||
@@ -409,9 +427,14 @@ PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL;
|
||||
PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL;
|
||||
PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
|
||||
PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL;
|
||||
PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
|
||||
PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
|
||||
PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
|
||||
PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
|
||||
PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
|
||||
PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
|
||||
PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
|
||||
PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
|
||||
PFNGLGETSTRINGPROC glad_glGetString = NULL;
|
||||
PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL;
|
||||
PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL;
|
||||
@@ -423,6 +446,13 @@ PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
|
||||
PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
|
||||
PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
|
||||
PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
|
||||
PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
|
||||
PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
|
||||
PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
|
||||
PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
|
||||
PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
|
||||
PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
|
||||
PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
|
||||
PFNGLHINTPROC glad_glHint = NULL;
|
||||
PFNGLINDEXMASKPROC glad_glIndexMask = NULL;
|
||||
PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL;
|
||||
@@ -441,7 +471,9 @@ PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL;
|
||||
PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
|
||||
PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
|
||||
PFNGLISLISTPROC glad_glIsList = NULL;
|
||||
PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
|
||||
PFNGLISQUERYPROC glad_glIsQuery = NULL;
|
||||
PFNGLISSHADERPROC glad_glIsShader = NULL;
|
||||
PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
|
||||
PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL;
|
||||
PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL;
|
||||
@@ -453,6 +485,7 @@ PFNGLLIGHTIPROC glad_glLighti = NULL;
|
||||
PFNGLLIGHTIVPROC glad_glLightiv = NULL;
|
||||
PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL;
|
||||
PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
|
||||
PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
|
||||
PFNGLLISTBASEPROC glad_glListBase = NULL;
|
||||
PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL;
|
||||
PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL;
|
||||
@@ -612,9 +645,13 @@ PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL;
|
||||
PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL;
|
||||
PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL;
|
||||
PFNGLSHADEMODELPROC glad_glShadeModel = NULL;
|
||||
PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
|
||||
PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
|
||||
PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
|
||||
PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
|
||||
PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
|
||||
PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
|
||||
PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
|
||||
PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL;
|
||||
PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL;
|
||||
PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL;
|
||||
@@ -670,7 +707,34 @@ PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
|
||||
PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
|
||||
PFNGLTRANSLATEDPROC glad_glTranslated = NULL;
|
||||
PFNGLTRANSLATEFPROC glad_glTranslatef = NULL;
|
||||
PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
|
||||
PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
|
||||
PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
|
||||
PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
|
||||
PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
|
||||
PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
|
||||
PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
|
||||
PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
|
||||
PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
|
||||
PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
|
||||
PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
|
||||
PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
|
||||
PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
|
||||
PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
|
||||
PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
|
||||
PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
|
||||
PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
|
||||
PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
|
||||
PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
|
||||
PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
|
||||
PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
|
||||
PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
|
||||
PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
|
||||
PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
|
||||
PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
|
||||
PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
|
||||
PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
|
||||
PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
|
||||
PFNGLVERTEX2DPROC glad_glVertex2d = NULL;
|
||||
PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL;
|
||||
PFNGLVERTEX2FPROC glad_glVertex2f = NULL;
|
||||
@@ -695,6 +759,43 @@ PFNGLVERTEX4IPROC glad_glVertex4i = NULL;
|
||||
PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL;
|
||||
PFNGLVERTEX4SPROC glad_glVertex4s = NULL;
|
||||
PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL;
|
||||
PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
|
||||
PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
|
||||
PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
|
||||
PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
|
||||
PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
|
||||
PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
|
||||
PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
|
||||
PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
|
||||
PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
|
||||
PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
|
||||
PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
|
||||
PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
|
||||
PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
|
||||
PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
|
||||
PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
|
||||
PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
|
||||
PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
|
||||
PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
|
||||
PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
|
||||
PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
|
||||
PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
|
||||
PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
|
||||
PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
|
||||
PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
|
||||
PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
|
||||
PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
|
||||
PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
|
||||
PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
|
||||
PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
|
||||
PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
|
||||
PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
|
||||
PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
|
||||
PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
|
||||
PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
|
||||
PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
|
||||
PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
|
||||
PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
|
||||
PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL;
|
||||
PFNGLVIEWPORTPROC glad_glViewport = NULL;
|
||||
PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL;
|
||||
@@ -713,6 +814,41 @@ PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL;
|
||||
PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL;
|
||||
PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL;
|
||||
PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL;
|
||||
int GLAD_GL_ARB_multitexture = 0;
|
||||
PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB = NULL;
|
||||
PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB = NULL;
|
||||
PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB = NULL;
|
||||
PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB = NULL;
|
||||
PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB = NULL;
|
||||
PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB = NULL;
|
||||
PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB = NULL;
|
||||
PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB = NULL;
|
||||
PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB = NULL;
|
||||
PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB = NULL;
|
||||
PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB = NULL;
|
||||
PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB = NULL;
|
||||
PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB = NULL;
|
||||
PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB = NULL;
|
||||
PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB = NULL;
|
||||
PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB = NULL;
|
||||
PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB = NULL;
|
||||
PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB = NULL;
|
||||
PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB = NULL;
|
||||
PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB = NULL;
|
||||
PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB = NULL;
|
||||
PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB = NULL;
|
||||
PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB = NULL;
|
||||
PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB = NULL;
|
||||
PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB = NULL;
|
||||
PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB = NULL;
|
||||
PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB = NULL;
|
||||
PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB = NULL;
|
||||
PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB = NULL;
|
||||
PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB = NULL;
|
||||
PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB = NULL;
|
||||
PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB = NULL;
|
||||
PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB = NULL;
|
||||
PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB = NULL;
|
||||
static void load_GL_VERSION_1_0(GLADloadproc load) {
|
||||
if(!GLAD_GL_VERSION_1_0) return;
|
||||
glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
|
||||
@@ -1183,9 +1319,151 @@ static void load_GL_VERSION_1_5(GLADloadproc load) {
|
||||
glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
|
||||
glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
|
||||
}
|
||||
static void load_GL_VERSION_2_0(GLADloadproc load) {
|
||||
if(!GLAD_GL_VERSION_2_0) return;
|
||||
glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
|
||||
glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
|
||||
glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
|
||||
glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
|
||||
glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
|
||||
glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
|
||||
glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
|
||||
glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
|
||||
glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
|
||||
glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
|
||||
glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
|
||||
glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
|
||||
glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
|
||||
glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
|
||||
glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
|
||||
glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
|
||||
glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
|
||||
glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
|
||||
glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
|
||||
glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
|
||||
glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
|
||||
glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
|
||||
glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
|
||||
glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
|
||||
glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
|
||||
glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
|
||||
glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
|
||||
glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
|
||||
glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
|
||||
glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
|
||||
glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
|
||||
glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
|
||||
glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
|
||||
glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
|
||||
glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
|
||||
glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
|
||||
glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
|
||||
glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
|
||||
glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
|
||||
glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
|
||||
glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
|
||||
glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
|
||||
glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
|
||||
glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
|
||||
glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
|
||||
glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
|
||||
glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
|
||||
glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
|
||||
glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
|
||||
glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
|
||||
glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
|
||||
glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
|
||||
glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
|
||||
glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
|
||||
glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
|
||||
glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
|
||||
glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
|
||||
glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
|
||||
glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
|
||||
glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
|
||||
glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
|
||||
glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
|
||||
glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
|
||||
glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
|
||||
glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
|
||||
glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
|
||||
glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
|
||||
glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
|
||||
glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
|
||||
glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
|
||||
glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
|
||||
glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
|
||||
glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
|
||||
glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
|
||||
glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
|
||||
glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
|
||||
glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
|
||||
glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
|
||||
glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
|
||||
glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
|
||||
glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
|
||||
glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
|
||||
glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
|
||||
glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
|
||||
glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
|
||||
glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
|
||||
glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
|
||||
glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
|
||||
glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
|
||||
glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
|
||||
glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
|
||||
glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
|
||||
glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
|
||||
}
|
||||
static void load_GL_VERSION_2_1(GLADloadproc load) {
|
||||
if(!GLAD_GL_VERSION_2_1) return;
|
||||
glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
|
||||
glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
|
||||
glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
|
||||
glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
|
||||
glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
|
||||
glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
|
||||
}
|
||||
static void load_GL_ARB_multitexture(GLADloadproc load) {
|
||||
if(!GLAD_GL_ARB_multitexture) return;
|
||||
glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)load("glActiveTextureARB");
|
||||
glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)load("glClientActiveTextureARB");
|
||||
glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)load("glMultiTexCoord1dARB");
|
||||
glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)load("glMultiTexCoord1dvARB");
|
||||
glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)load("glMultiTexCoord1fARB");
|
||||
glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)load("glMultiTexCoord1fvARB");
|
||||
glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)load("glMultiTexCoord1iARB");
|
||||
glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)load("glMultiTexCoord1ivARB");
|
||||
glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)load("glMultiTexCoord1sARB");
|
||||
glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)load("glMultiTexCoord1svARB");
|
||||
glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)load("glMultiTexCoord2dARB");
|
||||
glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)load("glMultiTexCoord2dvARB");
|
||||
glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)load("glMultiTexCoord2fARB");
|
||||
glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)load("glMultiTexCoord2fvARB");
|
||||
glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)load("glMultiTexCoord2iARB");
|
||||
glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)load("glMultiTexCoord2ivARB");
|
||||
glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)load("glMultiTexCoord2sARB");
|
||||
glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)load("glMultiTexCoord2svARB");
|
||||
glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)load("glMultiTexCoord3dARB");
|
||||
glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)load("glMultiTexCoord3dvARB");
|
||||
glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)load("glMultiTexCoord3fARB");
|
||||
glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)load("glMultiTexCoord3fvARB");
|
||||
glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)load("glMultiTexCoord3iARB");
|
||||
glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)load("glMultiTexCoord3ivARB");
|
||||
glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)load("glMultiTexCoord3sARB");
|
||||
glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)load("glMultiTexCoord3svARB");
|
||||
glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)load("glMultiTexCoord4dARB");
|
||||
glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)load("glMultiTexCoord4dvARB");
|
||||
glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)load("glMultiTexCoord4fARB");
|
||||
glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)load("glMultiTexCoord4fvARB");
|
||||
glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)load("glMultiTexCoord4iARB");
|
||||
glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)load("glMultiTexCoord4ivARB");
|
||||
glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)load("glMultiTexCoord4sARB");
|
||||
glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)load("glMultiTexCoord4svARB");
|
||||
}
|
||||
static int find_extensionsGL(void) {
|
||||
if (!get_exts()) return 0;
|
||||
(void)&has_ext;
|
||||
GLAD_GL_ARB_multitexture = has_ext("GL_ARB_multitexture");
|
||||
free_exts();
|
||||
return 1;
|
||||
}
|
||||
@@ -1232,9 +1510,11 @@ static void find_coreGL(void) {
|
||||
GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
|
||||
GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
|
||||
GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
|
||||
if (GLVersion.major > 1 || (GLVersion.major >= 1 && GLVersion.minor >= 5)) {
|
||||
max_loaded_major = 1;
|
||||
max_loaded_minor = 5;
|
||||
GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
|
||||
GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
|
||||
if (GLVersion.major > 2 || (GLVersion.major >= 2 && GLVersion.minor >= 1)) {
|
||||
max_loaded_major = 2;
|
||||
max_loaded_minor = 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1250,8 +1530,11 @@ int gladLoadGLLoader(GLADloadproc load) {
|
||||
load_GL_VERSION_1_3(load);
|
||||
load_GL_VERSION_1_4(load);
|
||||
load_GL_VERSION_1_5(load);
|
||||
load_GL_VERSION_2_0(load);
|
||||
load_GL_VERSION_2_1(load);
|
||||
|
||||
if (!find_extensionsGL()) return 0;
|
||||
load_GL_ARB_multitexture(load);
|
||||
return GLVersion.major != 0 || GLVersion.minor != 0;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user