Generated Wave Playback tests.
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28
main.cpp
28
main.cpp
@@ -26,30 +26,42 @@
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uint measurement = 44.1_kHz;
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PulseAudioSubsystem test = PulseAudioSubsystem("PulseAudio Test");
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PulseAudioSubsystem server = PulseAudioSubsystem("PulseAudio Test");
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test.OnServerInfo += [] (const pa_server_info* info) {
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server.OnServerInfo += [] (const pa_server_info* info) {
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std::cout << info->host_name << " @ " << info->user_name << ", "
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<< info->server_name << " v" << info->server_version << ", "
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<< "default sink: " << info->default_sink_name << ", "
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<< "default source" << info->default_source_name << std::endl;
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};
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PulseStream test_stream = test.CreateStream("Test Stream");
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PulseStream test_stream = server.CreateStream("Test Stream");
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//PulseStream test_stream2 = test.CreateStream("Another Test Stream");
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//Sound test_sound = Sound::FromPCMFile("output.raw");
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Sound test_sound = Sound::FromOGGVorbisFile("wind.ogg");
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Sound wave_test = Sound::FromSquareWave(10.f, 0.01f, 4000, 0);
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Sound sine_sound = Sound::FromSineWave(5.f, 0.0025f, 3000, 0);
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Sound sawtooth_sound = Sound::FromSawtoothWave(5.f, 0.025f, 2000, 0);
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Sound triangle_sound = Sound::FromTriangleWave(5.f, 0.025f, 2000, 0);
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Sound square_sound = Sound::FromSquareWave(5.f, 0.025f, 2000, 0);
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server.Play(test_stream, sine_sound);
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server.Play(test_stream, sawtooth_sound);
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server.Play(test_stream, triangle_sound);
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server.Play(test_stream, square_sound);
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server.Play(test_stream, test_sound);
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//test_sound = test_sound + ogg_test_sound;
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std::cout << "Sound Playback Length: " << wave_test.PlaybackLength() << " seconds." << std::endl;
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//std::cout << "Sound Playback Length: " << wave_test.PlaybackLength() << " seconds." << std::endl;
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//std::thread playback_thread([](PulseAudioSubsystem system, PulseStream stream, Sound sound){
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//system.Play(stream, sound);
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//}, test, test_stream, wave_test);
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std::thread playback_thread([](PulseAudioSubsystem system, PulseStream stream, Sound sound){
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system.Play(stream, sound);
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}, test, test_stream, wave_test);
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while (true) {
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std::this_thread::sleep_for(25ms);
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