Bugfix for alpha-masking sometimes not working.

This commit is contained in:
2025-01-03 22:25:27 -05:00
parent 782558f984
commit b5f313f176
5 changed files with 5 additions and 10 deletions

View File

@@ -10,5 +10,5 @@ class Game::Box final : public Engine::InstancedSprite {
public:
void Update() final;
public:
explicit Box(const Vector2& position, unsigned int depth = 0, float rad_rotation = 0.0f) : Engine::InstancedSprite(position, depth, "assets/sprites/Re3D.png", rad_rotation) {}
explicit Box(const Vector2& position, unsigned int depth = 0, float rad_rotation = 0.0f) : Engine::InstancedSprite(position, depth, "assets/sprites/Re3D.png", rad_rotation, Colors::White, nullptr, "assets/sprites/alpha_mask.png") {}
};