Refactor & More.
Changed the entity system to utilize mix-ins. Added instanced sprites. Texture support.
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <Engine/Level/Scene.h>
|
||||
#include <Engine/types/scene/Scene.h>
|
||||
#include <Engine/GameWindow.h>
|
||||
|
||||
namespace Globals {
|
||||
|
Reference in New Issue
Block a user