Update WSLbuild
10
WSLbuild.md
10
WSLbuild.md
@@ -5,7 +5,7 @@ This is due to the need for a more up to date version of gcc/g++ (default on WSL
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Here are the instructions to build, install and set gcc 14 as the default gcc version on WSL:
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Here are the instructions to build, install and set gcc 14 as the default gcc version on WSL:
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'''bash
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```bash
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sudo apt install build-essential
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sudo apt install build-essential
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sudo apt install libmpfr-dev libgmp3-dev libmpc-dev -y
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sudo apt install libmpfr-dev libgmp3-dev libmpc-dev -y
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wget http://ftp.gnu.org/gnu/gcc/gcc-14.1.0/gcc-14.1.0.tar.gz
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wget http://ftp.gnu.org/gnu/gcc/gcc-14.1.0/gcc-14.1.0.tar.gz
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@@ -18,14 +18,16 @@ make
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sudo make install
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sudo make install
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sudo update-alternatives --install /usr/bin/g++ g++ /usr/local/gcc-14.1.0/bin/g++-14.1.0 14
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sudo update-alternatives --install /usr/bin/g++ g++ /usr/local/gcc-14.1.0/bin/g++-14.1.0 14
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sudo update-alternatives --install /usr/bin/gcc gcc /usr/local/gcc-14.1.0/bin/gcc-14.1.0 14
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sudo update-alternatives --install /usr/bin/gcc gcc /usr/local/gcc-14.1.0/bin/gcc-14.1.0 14
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'''
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```
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At this point Re3D would build, but failed to open a window when run.
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At this point Re3D would build, but failed to open a window when run.
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I installed mesa3d:
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I installed mesa3d:
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'''bash
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```bash
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sudo apt install libgl1-mesa-glx libglx-mesa0 mesa-utils
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sudo apt install libgl1-mesa-glx libglx-mesa0 mesa-utils
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'''
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```
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Then ran glxgears - this worked.
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Then ran glxgears - this worked.
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I recreated the Re3D build directory, and then cmake and make and still it would not open the render window.
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I recreated the Re3D build directory, and then cmake and make and still it would not open the render window.
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