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mcolor/include/Color4.hpp

45 lines
1.2 KiB
C++

#pragma once
/// Represents a 4-channel color value, with Red, Green, Blue, and Alpha components.
#include <cstdint>
#include <string>
#include <Color3.hpp>
using u8 = uint8_t;
class Color4 {
public:
u8 r;
u8 g;
u8 b;
u8 a;
public:
Color4() = default;
explicit Color4(const Color3& color3, u8 alpha = 255);
Color4(u8 red, u8 green, u8 blue, u8 alpha = 255);
static Color4 FromColor3(const Color3& color3, u8 alpha = 255);
static Color4 FromHex(const std::string& hexCode, u8 alpha = 255);
public:
u8 RedChannel() const;
u8 GreenChannel() const;
u8 BlueChannel() const;
u8 AlphaChannel() const;
float RedChannelNormalized() const;
float GreenChannelNormalized() const;
float BlueChannelNormalized() const;
float AlphaChannelNormalized() const;
[[nodiscard]] float RN() const { return RedChannelNormalized(); }
[[nodiscard]] float GN() const { return GreenChannelNormalized(); }
[[nodiscard]] float BN() const { return BlueChannelNormalized(); }
int* ptr() { return reinterpret_cast<int *>(&r);}
[[nodiscard]] const int* ptr() const { return reinterpret_cast<const int *>(&r);}
};