# mcolor - Maxine's Mean Color Library
mcolor is a C++20 library designed to provide an efficient suite for color management. Ideal for use in games, console applications, UI, and so forth.
## Color as a Class
At its heart, mcolor defines fundamental color structures for clear and concise representation:
- `Color3`: Represents an RGB color with 8-bit unsigned integer components (uint8_t r, g, b).
- `Color4`: Extends Color3 to include an alpha channel (uint8_t r, g, b, a).
These core types are complemented by a full range of conversion structs, enabling seamless transitions between various color models:
- `HSV`, `HSVA`: Hue, Saturation, Value (with Alpha)
- `RGB`, `RGBA`: Red, Green, Blue (with Alpha) using u8 components.
- `RGBf`, `RGBAf`: Red, Green, Blue (with Alpha) using float components.
- `LCH`, `LCHA`: Lightness, Chroma, Hue (with Alpha)
- `CMYK`: Cyan, Magenta, Yellow, Key (Black)
The library also includes organized Color Palettes within dedicated namespaces:
- `Colors::Primary`, or just `Colors`,
- Colors::Reds
- Colors::Oranges
- Colors::Yellows
- Colors::Greens
- Colors::Cyans
- Colors::Blues
- Colors::Purples
- Colors::Pinks
- Colors::Whites
- Colors::Grays
- Colors::Browns
offering a rich set of predefined swatches for immediate use.
Additionally, we have worked to implement Ansi Escape Codes, console-output utilities, and cross-platform abstraction so that it works the same on Windows and Linux.
## Usage
Integrating mcolor into your project is straightforward. Here's a quick sample:
```cpp
int main() {
#ifdef WIN32
mcolor::windowsSaneify();
#endif
mcolor::printBuiltinColorList();
mcolor::printAnsiColorTable();
mcolor::printRGBConsoleTest();
for (float i = 0; i < 360; i+=10.f)
{
HSVA hsva {i, 1.f, 1.f};
Color4 c = Color4(hsva);
std::cout << std::format("{}hue:{} rgb: {},{},{} hex: {}", c.ToEscapeCode(), i, c.r, c.g, c.b, c.ToHex()) << std::endl;
}
return 0;
}
```
## Acknowledgements
This library was created by `maxine`, and is currently maintained by Josh O'Leary.
## Contributing
Pull requests and issues are always welcome! You know what to do!
## License
This work is expressly dedicated to the Public Domain under the Unlicense.