Add XInput implementation of GetDPadAxis, GetLeftTriggerNormalized, GetRightTriggerNormalized.

This commit is contained in:
2025-05-25 23:35:44 -05:00
parent f05307d318
commit bbaf07e76e

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@@ -10,6 +10,7 @@
// TODO: Keep prev_state, so we can fire Events when buttons are pressed/releaed, etc.
#define MAX_DEVICES 4
#define SHORT_RANGE 32768.f;
bool device_exists[MAX_DEVICES];
XINPUT_STATE cur_state[MAX_DEVICES];
@@ -21,6 +22,25 @@ bool jstick::Cleanup() { return true; }
void jstick::JoystickServiceUpdate() { }
Vector2 jstick::GetDPadAxis(float deadzone, int hwid)
{
// "Synthesize" a DPad vector based upon whether the buttons are pressed.
// This vector will not be analog as is the case with the linux/jsdev implementation.
Vector2 dpad;
if (IsButtonDown(XBoxButton::DPadDown))
dpad.y += SHORT_RANGE;
if (IsButtonDown(XBoxButton::DPadRight))
dpad.x += SHORT_RANGE;
if (IsButtonDown(XBoxButton::DPadLeft))
dpad.x -= SHORT_RANGE;
if (IsButtonDown(XBoxButton::DPadUp))
dpad.y -= SHORT_RANGE;
return dpad;
}
/// XInput treats the DPad as buttons.
bool jstick::GetDPadIsAxisOrButtons() { return false; }
@@ -144,6 +164,15 @@ Vector2 jstick::GetLeftThumbstickAxisNormalized(float deadzone, int hwid)
float jstick::GetLeftTriggerNormalized(int hwid) {
return GetLeftTrigger(hwid) / SHORT_RANGE;
}
float jstick::GetRightTriggerNormalized(int hwid) {
return GetRightTrigger(hwid) / SHORT_RANGE;
}
bool jstick::IsButtonDown(const XBoxButton& btn, int hwid)
{
XINPUT_STATE state;