Add jstick member functions missing on Windows implementation.
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@@ -22,6 +22,25 @@ bool jstick::Cleanup() { return true; }
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void jstick::JoystickServiceUpdate() { }
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// XInput cannot tell us what type of device it is, so assume it's a legitimate Microsoft XB360 controller.
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std::string jstick::GetDeviceName(int hwid) { return "Microsoft X-Box 360 pad"; }
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jstick::ControllerType jstick::GetDeviceTypeFromName(const std::string &name) {
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// On Windows, we assume the standard controller, we have no way of knowing specifics currently.
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// ~josh.
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return ControllerType::XBox;
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}
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int jstick::NumJoysticksDetected() {
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// TODO: Check it properly!!
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if (JoystickDetected())
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return 1;
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return 0;
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}
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Vector2 jstick::GetDPadAxis(float deadzone, int hwid)
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{
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// "Synthesize" a DPad vector based upon whether the buttons are pressed.
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@@ -150,6 +169,17 @@ Vector2 jstick::GetRightThumbstickAxis(float deadzone, int hwid)
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return Vector2(state.Gamepad.sThumbRX, state.Gamepad.sThumbRY);
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}
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int jstick::Connect(int hwid)
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{
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return hwid;
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}
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bool jstick::Disconnect(int hwid) {
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return true;
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}
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bool jstick::Connected(int hwid) { return true; }
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Vector2 jstick::GetRightThumbstickAxisNormalized(float deadzone, int hwid)
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{
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Vector2 axisL = jstick::GetLeftThumbstickAxis(deadzone, hwid);
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