#include #include using J3ML::LinearAlgebra::Vector2; TEST(Vector2Test, V2_Constructor_Default) { EXPECT_EQ(Vector2(), Vector2::Zero); } TEST(Vector2Test, V2_Constructor_XY) { Vector2 vec {1, 0}; EXPECT_EQ(vec, Vector2::Right); } TEST(Vector2Test, V2_Addition_Op) { Vector2 A {1,1}; Vector2 B {2,2}; Vector2 C {3, 3}; EXPECT_EQ(A+B, C); } TEST(Vector2Test, V2_Addition_Method) { Vector2 A {2,2}; Vector2 B {2,2}; Vector2 C {4, 4}; EXPECT_EQ(A.Add(B), C); } TEST(Vector2Test, V2_Addition_Static) { Vector2 A {3, 3}; Vector2 B {2, 2}; Vector2 C {5, 5}; EXPECT_EQ(Vector2::Add(A, B), C); } TEST(Vector2Test, V2_Subtract_Op) { Vector2 A {1,1}; Vector2 B {2,2}; Vector2 C {-1, -1}; EXPECT_EQ(A-B, C); } TEST(Vector2Test, V2_Subtract_Method) { Vector2 A {1,1}; Vector2 B {2,2}; Vector2 C {-1, -1}; EXPECT_EQ(A.Sub(B), C); } TEST(Vector2Test, V2_Subtract_Static) { Vector2 A {1,1}; Vector2 B {2,2}; Vector2 C {-1, -1}; EXPECT_EQ(Vector2::Sub(A, B), C); } TEST(Vector2Test, V2_Scalar_Multiplication) { Vector2 A {5, 1}; float B = 0.5f; Vector2 C = {2.5f, .5f}; EXPECT_EQ(A*B, C); } TEST(Vector2Test, V2_Size) { EXPECT_EQ(sizeof(Vector2), 8); } TEST(Vector2Test, V2_NaN) { EXPECT_NE(Vector2::Zero, Vector2::NaN); EXPECT_NE(Vector2::Up, Vector2::NaN); EXPECT_NE(Vector2::Left, Vector2::NaN); EXPECT_NE(Vector2::Down, Vector2::NaN); EXPECT_NE(Vector2::Right, Vector2::NaN); EXPECT_NE(Vector2::NaN, Vector2::NaN); } TEST(Vector2Test, V2_MarginOfError) { Vector2 A {2,2}; Vector2 B {1.85, 1.85}; EXPECT_TRUE(A.IsWithinMarginOfError(B, 0.5f)); } TEST(Vector2Test, V2_Min) { Vector2 A {2,2}; Vector2 B {1.85, 1.85}; EXPECT_EQ( Vector2::Min(A, B), B); } TEST(Vector2Test, V2_Max) { Vector2 A {2,2}; Vector2 B {1.85, 1.85}; EXPECT_EQ( Vector2::Max(A, B), A); } TEST(Vector2Test, V2_Clamp) { Vector2 Input{0, 20}; Vector2 Minimum { 2, 2}; Vector2 Maximum {16, 16}; Vector2 ExpectedResult {2, 16}; EXPECT_EQ(Input.Clamp(Minimum, Maximum), ExpectedResult); } TEST(Vector2Test, V2_DotProduct) { // TODO: Equality Vector2 A {2, 2}; Vector2 B {1, 1}; EXPECT_FLOAT_EQ(A.Dot(B), 4.f); } TEST(Vector2Test, V2_Project) { Vector2 Base {4, 4}; Vector2 Projected {1, 0}; Vector2 ExpectedResult {4, 0}; EXPECT_EQ(Base.Project(Projected), ExpectedResult); } TEST(Vector2Test, V2_Normalize) { Vector2 A{2, 0}; Vector2 B{1, 0}; EXPECT_EQ(A.Normalized(), B); } TEST(Vector2Test, V2_Lerp) { Vector2 A {2,2}; Vector2 B {10, 10}; Vector2 C {6, 6}; EXPECT_EQ(A.Lerp(B, 0.f), A); EXPECT_EQ(A.Lerp(B, 1.f), B); EXPECT_EQ(A.Lerp(B, 0.5f), C); } TEST(Vector2Test, V2_AngleBetween) { Vector2 A {0.5f, 0.5}; Vector2 B {0.5f, 0.1f}; A = A.Normalized(); B = B.Normalized(); // TODO: AngleBetween returns not a number EXPECT_FLOAT_EQ(A.AngleBetween(B), 0.58800244); }