Adding code x2
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@@ -1,4 +1,5 @@
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#include <J3ML/LinearAlgebra/Matrix3x3.h>
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#include <cmath>
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namespace LinearAlgebra {
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@@ -95,5 +96,9 @@ namespace LinearAlgebra {
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this->elems[2][2] = r3.z;
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}
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Matrix3x3::Matrix3x3(const Quaternion &orientation) {
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}
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}
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