Implement float * Vector3 operator

This commit is contained in:
2024-02-06 16:34:13 -05:00
parent cb5e6b4f99
commit e18a2634de
2 changed files with 15 additions and 0 deletions

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@@ -29,6 +29,8 @@ public:
static const Vector3 Forward;
static const Vector3 Backward;
static const Vector3 NaN;
static const Vector3 Infinity;
static const Vector3 NegativeInfinity;
static void Orthonormalize(Vector3& a, Vector3& b)
{
@@ -37,6 +39,8 @@ public:
b = b.Normalize();
}
Vector3 Abs() const;
/// Returns the DirectionVector for a given angle.
static Vector3 Direction(const Vector3 &rhs) ;
@@ -179,4 +183,9 @@ public:
float y = 0;
float z = 0;
};
static Vector3 operator*(float lhs, const Vector3& rhs)
{
return rhs * lhs;
}
}