Implement J3ML Namespace
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@@ -3,7 +3,7 @@
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#include <J3ML/LinearAlgebra.h>
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#include <J3ML/LinearAlgebra/Quaternion.h>
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namespace LinearAlgebra {
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namespace J3ML::LinearAlgebra {
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/// A 4-by-4 matrix for affine transformations and perspective projections of 3D geometry.
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/* This matrix can represent the most generic form of transformations for 3D objects,
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