MSVC Support fixes.
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@@ -55,6 +55,6 @@ namespace J3ML::Algorithms
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Vector3 offset = (Vector3::Min(ab.minPoint, bb.minPoint) + Vector3::Max(ab.maxPoint, bb.maxPoint)) * 0.5f;
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const Vector3 floatingPtPrecisionOffset = -offset;
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return GJLIntersect(a.Translated(floatingPtPrecisionOffset), b.Translated(floatingPtPrecisionOffset));
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return GJKIntersect(a.Translated(floatingPtPrecisionOffset), b.Translated(floatingPtPrecisionOffset));
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}
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}
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