Added input-history feature to TextInputForm. Control via up/down arrows.
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@@ -27,18 +27,32 @@ namespace JUI {
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class TextInputForm : public TextRect, public Clickable {
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public:
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#pragma region Events
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Event<> OnSelect;
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Event<> OnDeselect;
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Event<std::string> OnReturn;
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#pragma endregion
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public:
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#pragma region Constructors
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TextInputForm();
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explicit TextInputForm(Widget* parent);
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#pragma endregion
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public:
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#pragma region Methods
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void Update(float elapsed) override;
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void InnerDraw() override;
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void Draw() override;
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/// @return The number of characters the cursor is actually moved to the left by.
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int MoveCursorLeft(int chars = 1);
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/// @note The amount of
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/// @return The number of characters the cursor is actually moved to the right by.
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int MoveCursorRight(int chars = 1);
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#pragma region Getters
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void MoveCursorLeft();
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#pragma endregion
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#pragma region Setters
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void MoveCursorRight();
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#pragma endregion
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/// Returns the maximum position of the cursor, which is determined by the input buffer's length.
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[[nodiscard]] unsigned int CursorMaxPosition() const;
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@@ -64,6 +78,11 @@ namespace JUI {
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void PushKeyToCurrentPlaceInInputBuffer(const Key &key);
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bool ObserveKeyInput(Key key, bool pressed) override;
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void ShowNextHistory();
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void ShowPrevHistory();
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bool ObserveMouseInput(MouseButton btn, bool pressed) override;
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bool ObserveMouseMovement(const Vector2 &latest_known_pos) override;
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[[nodiscard]] std::string GetAutocompleteText() const;
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@@ -103,22 +122,50 @@ namespace JUI {
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void SetSelectionColor(const Color4& color);
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bool HasSelection() const;
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std::string GetSelectedText() const;
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[[nodiscard]] bool KeepInputHistory() const;
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void KeepInputHistory(bool value);
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std::string InputHistory(int index) const;
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#pragma endregion
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protected:
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#pragma region Properties
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bool keep_input_history = false;
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bool clear_text_on_return = true;
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bool drop_focus_on_return = false;
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bool focused = false;
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bool selection_enabled;
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bool selection_active;
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int selection_start_index;
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int selection_end_index;
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unsigned int cursor_position = 0;
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std::string input_buffer;
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float cursor_blink_time = 0.f;
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Color4 autocomplete_color = Style::InputForm::AutocompleteTextColor;
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std::string autocomplete_text = "Hello World";
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bool hide_autocomplete_on_select = true;
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bool autocomplete_text_enabled = true;
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std::set<std::string> blacklist;
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bool selection_enabled;
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#pragma endregion
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#pragma region Working Variables
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std::vector<std::string> history;
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int history_index = -1;
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bool selection_active;
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int selection_start_index;
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int selection_end_index;
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unsigned int cursor_position = 0;
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std::string input_buffer;
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std::string saved_input_buffer;
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/// Tracks the time (in seconds) since the TextInputForm was last opened.
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/// @note This is used to circumvent a behavioral bug caused by how the input code is structured:
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/// 1. User clicks a button that opens an InputForm.
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/// 2. Grab InputForm Focus.
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/// 3. User releases the button.
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/// 4. The input form interprets this as "I am focused, but something else was just clicked".
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/// 5. The input form drops its focus instantly, and it appears as if it was never focused.
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float time_focused = 0.f;
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#pragma endregion
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private:
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};
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}
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