Files
ReCaveGame/Core/include/Core/World.hpp
2024-09-19 12:22:57 -04:00

22 lines
310 B
C++

#pragma once
namespace CaveGame::Core
{
class Tile;
class Wall;
class World
{
public:
protected:
private:
Tile& GetTile(int x, int y);
void SetTile(int x, int y, Tile t);
Wall& GetWall(int x, int y);
void SetWall(int x, int y, Wall w);
};
}