Linked List of Adjacent Chunks. #64

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opened 2025-06-03 15:43:46 -04:00 by josh · 0 comments
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Had an idea about a potential optimization of having a given chunk keep pointers to it's four adjacent chunks, akin to a Linked List. Use this for performing faster lookup than the unordered_map can provide, when performing tile updates, since they can often cross chunk boundaries.

Had an idea about a potential optimization of having a given chunk keep pointers to it's four adjacent chunks, akin to a Linked List. Use this for performing faster lookup than the unordered_map can provide, when performing tile updates, since they can often cross chunk boundaries.
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