AssetService manifest.json #54

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opened 2025-04-02 16:36:18 -04:00 by josh · 0 comments
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A file "assets/data/manifest.json" is to be read by AssetService, before the game starts. It contains a list of content for AssetService to load, mapped to nicknames.

  • Textures
  • Fonts
  • Binary Blobs (WIP)
  • SoundFX
  • Music
  • Shaders (WIP
  • Data Files (WIP)
  • Scripts (WIP)
{
    "textures": [
        ["logo", "assets/textures/logo.png"],
        ["player", "assets/textures/player.png"]
    ],
    "sfx": [...]
}
A file "assets/data/manifest.json" is to be read by AssetService, before the game starts. It contains a list of content for AssetService to load, mapped to nicknames. * Textures * Fonts * Binary Blobs (WIP) * SoundFX * Music * Shaders (WIP * Data Files (WIP) * Scripts (WIP) ```json { "textures": [ ["logo", "assets/textures/logo.png"], ["player", "assets/textures/player.png"] ], "sfx": [...] } ```
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