Fix double free / segfault when closing the game. #43
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Seems to occur when calling the close routine from within the game itself.
Make sure the game shuts down smoothly.