Player collision response and movement physics v1.

This commit is contained in:
2025-02-25 16:57:06 -05:00
parent 24790c5c0c
commit b8a59d98c5
10 changed files with 81 additions and 28 deletions

View File

@@ -28,8 +28,6 @@ namespace CaveGame::ClientApp {
std::function<void(CommandArgs)> callback;
};
/// The main program class. Everything originates here.
/// This class is derived from RWindow class.
class CaveGameWindow : public ReWindow::OpenGLWindow, public SceneManager {