So close to a windows build!!
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
#include <Client/CreditsWindow.hpp>
|
||||
#include "ClientApp/CaveGameWindow.hpp"
|
||||
|
||||
#include <bits/random.h>
|
||||
//#include <bits/random.h>
|
||||
#include <Core/Explosion.hpp>
|
||||
#include <Core/Loggers.hpp>
|
||||
#include <Core/Player.hpp>
|
||||
@@ -360,7 +360,7 @@ namespace CaveGame::ClientApp
|
||||
|
||||
Core::Tile* data = Core::GetByNumeric(id);
|
||||
|
||||
debug_lines.push_back(std::format("tile: {} id: {}", data->MnemonicID(), (uint)data->NumericID()));
|
||||
debug_lines.push_back(std::format("tile: {} id: {}", data->MnemonicID(), (unsigned int)data->NumericID()));
|
||||
debug_lines.push_back(std::format("entities: {}", game_ctx->world->GetCurrentEntityCount()));
|
||||
debug_lines.push_back(std::format("tile_simulation: {}", game_ctx->world->GetTileSimulationEnabled()));
|
||||
debug_lines.push_back(std::format("rendertargets: {}", game_ctx->world->GetRenderTargetCount()));
|
||||
|
Reference in New Issue
Block a user