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JGL/assets/shader_programs/test_vertex.glsl
josh a1ca7ace77
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Flip order of J2D::DrawString argument, so that we can default scale to 1, and add vector2 overload.
2025-04-17 13:57:03 -04:00

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114 B
GLSL

#version 120
#include "shared.glsl"
void main() {
gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
}