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JGL/include
Redacted 0417c37460
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Render Targets Update.
Allow rendering onto a texture that's been loaded already.

Make DrawSprite commands work regardless of if the texture was loaded in inverted or not.

You however cannot draw onto a texture which is upside-down in vram because your draw commands would be positioned incorrectly.
2024-10-08 18:25:31 -04:00
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2024-10-08 18:25:31 -04:00