Documentation for our extended Shader Preprocessor. #46

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opened 2025-04-18 13:32:29 -04:00 by josh · 1 comment
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I have in place a system which can perform additional preprocessing on .glsl shader files, so we should document it's behavior in detail.

Currently, all it does is support include directives, with relative-path-solving.

I have in place a system which can perform additional preprocessing on .glsl shader files, so we should document it's behavior in detail. Currently, all it does is support include directives, with relative-path-solving.
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While we're at it, determine other preprocess-extension features we need.

While we're at it, determine other preprocess-extension features we need.
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Reference: josh/JGL#46
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