J3D draw string draw_back_face
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@@ -209,7 +209,7 @@ namespace JGL {
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void WireframeCapsule(const Color3& color, const Capsule& cap, float thickness = 1);
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void FillTriangleMesh(const Color3& color, const TriangleMesh& mesh);
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void WireframeTriangleMesh(const Color3& color, const TriangleMesh& mesh, float thickness = 1);
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void DrawString(const Color4& color, const std::string& text, const Vector3& pos, const Vector3& angle, float scale, u32 size, const Font& font);
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void DrawString(const Color4& color, const std::string& text, const Vector3& pos, float scale, u32 size, const Font& font, const EulerAngle& angle = {0, 0, 0}, bool draw_back_face = false);
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void DrawSprite();
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void DrawMatrixGizmo (const Matrix3x3&, const Vector3&);
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void DrawMatrixGizmo (const Matrix4x4&);
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