CachedFont destructor.
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This commit is contained in:
2024-10-18 10:01:21 -04:00
parent 5998bec833
commit 7b5ef6045b
7 changed files with 28 additions and 18 deletions

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@@ -121,7 +121,7 @@ public:
glDepthFunc(GL_LESS);
glDepthMask(GL_TRUE);
image = new Texture("assets/sprites/Re3D.png", TextureFilteringMode::BILINEAR);
j2d_render_target = new RenderTarget({540, 540}, {0,0,0,0}, false, MSAA_SAMPLE_RATE::MSAA_8X);
j2d_render_target = new RenderTarget({540, 540}, {0,0,0,0}, false, MSAA_SAMPLE_RATE::MSAA_NONE);
image2 = image;
image2_render_target = new RenderTarget(image2);
@@ -208,10 +208,9 @@ public:
//Draw the Render Target that we just drew all that stuff onto.
auto image3_render_target = image2_render_target;
J2D::Begin();
J2D::DrawSprite(j2d_render_target, {0, 0}, 0, {0.5, 0.5}, {1,1}, Colors::White);
J2D::DrawSprite(image3_render_target, {300, 500}, 0, {0.5, 0.5}, {1,1}, Colors::White);
J2D::DrawSprite(image2_render_target, {300, 500}, 0, {0.5, 0.5}, {1,1}, Colors::White);
J2D::End();
}