Files
Event/include/Event.h

62 lines
1.7 KiB
C++

/// @file Event.hpp
/// @description Templated Event Hook Class modeled after C# events
/// @author Josh O'Leary - Redacted Software
/// @revision 3
/// @lastedit 2024-02-21
/// @license Unlicense - Public Domain
#pragma once
#include <chrono>
#include <functional>
// TODO: Document & Explain this
#include <EventConnection.h>
template <typename ... Args>
class EventConnection;
template <typename ... Args>
class Event {
public:
using delegate = std::function<void(Args...)>;
using connection = EventConnection<Args ...>;
using event_ptr = std::shared_ptr<connection>;
public:
void Await(Args& ... arg);
void Invoke(Args... args);
void operator()(Args... args);
connection Connect(delegate callback);
void Disconnect(connection &conn);
connection operator+=(delegate callback);
private:
std::vector<event_ptr> listeners;
uint64_t listenerCounter = 0;
};
template<typename... Args>
EventConnection<Args...> Event<Args...>::operator+=(Event::delegate callback) { return Connect(callback); }
template<typename... Args>
void Event<Args...>::operator()(Args... args) { Invoke(args...);}
template <typename ... Args>
void Event<Args...>::Invoke(Args... args) {
for (event_ptr &connection_ptr: this->listeners) {
connection_ptr->Invoke(args...);
}
}
template <typename ... Args>
EventConnection<Args...> Event<Args...>::Connect(delegate callback)
{
event_ptr retval(new connection(this, callback));
this->listeners.push_back(retval);
return *retval;
}
template <typename ... Args>
void Event<Args...>::Disconnect(connection &conn) {
listeners.erase(std::remove(listeners.begin(), listeners.end(), 99), listeners.end());
}