Files
Editor2D/testgame.cpp

42 lines
529 B
C++

#include <ReWindow/types/Window.h>
#include "ReWindow/Logger.h"
class TestGameAppWindow : public ReWindow::OpenGLWindow
{
public:
TestGameAppWindow() : ReWindow::OpenGLWindow("TestGameAppWindow", 1024, 768, 2, 1)
{
}
~TestGameAppWindow() override
{
}
};
int main()
{
ReWindow::Logger::Debug.EnableConsole(false);
TestGameAppWindow* app = new TestGameAppWindow();
bool success = app->Open();
if (!success)
{
return -1;
}
while (app->IsOpen())
{
app->ManagedRefresh();
}
app->Close();
return 0;
}