cmake_minimum_required(VERSION 3.18..3.27) project(Redacted2D DESCRIPTION "A C++ Project for " HOMEPAGE_URL https://git.redacted.cc/josh/Editor2D VERSION 1.2.0 LANGUAGES CXX) if (PROJECT_SOURCE_DIR STREQUAL PROJECT_BINARY_DIR) message(FATAL_ERROR "In-source builds are not allowed!") endif() set(CMAKE_BUILD_PARALLEL_LEVEL 8) set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake") # Enable package managers include(cmake/CPM.cmake) file(GLOB_RECURSE MISC_SRC "src/SimpleAABBSolver.cpp" "src/Re2DLevelAPI.cpp") file(GLOB_RECURSE FORMAT_HEADERS "include/Format/*.hpp" ${MISC_SRC}) file(GLOB_RECURSE FORMAT_SRC "src/Format/*.cpp" ${MISC_SRC}) file(GLOB_RECURSE EDITOR_SRC "src/Editor/*.cpp" ${MISC_SRC}) file(GLOB_RECURSE DEMOGAME_HEADERS "include/DemoGame/*.hpp") file(GLOB_RECURSE DEMOGAME_SRC "src/DemoGame/*.cpp") include_directories("include") CPMAddPackage(NAME mcolor URL https://git.redacted.cc/maxine/mcolor/archive/Release-1.zip) CPMAddPackage(NAME jlog URL https://git.redacted.cc/josh/jlog/archive/Prerelease-18.zip) CPMAddPackage(NAME Event URL https://git.redacted.cc/josh/Event/archive/Release-12.zip) CPMAddPackage(NAME json URL https://git.redacted.cc/josh/json/archive/Release-1.3.zip) CPMAddPackage(NAME J3ML URL https://git.redacted.cc/josh/j3ml/archive/3.4.5.zip) CPMAddPackage(NAME ReWindow URL https://git.redacted.cc/Redacted/ReWindow/archive/Prerelease-32.zip) CPMAddPackage(NAME JGL URL https://git.redacted.cc/josh/JGL/archive/Prerelease-58.zip) CPMAddPackage(NAME JUI URL https://git.redacted.cc/josh/ReJUI/archive/Prerelease-6.6.zip) if (UNIX) add_library(LevelFormat SHARED ${FORMAT_SRC}) add_library(Editor SHARED ${EDITOR_SRC}) endif() if (WIN32) ADD_LIBRARY(LevelFormat STATIC ${EDITOR_SRC}) ADD_LIBRARY(Editor STATIC ${EDITOR_SRC}) endif() target_compile_definitions(LevelFormat PRIVATE Redacted2DLevelFormatVersion=1) set_target_properties(LevelFormat PROPERTIES LINKER_LANGUAGE CXX) set_target_properties(Editor PROPERTIES LINKER_LANGUAGE CXX) set(CORE_DEPENDENCY_HEADERS ${J3ML_SOURCE_DIR}/include ${json_SOURCE_DIR}/include) # Public Dependencies target_include_directories(LevelFormat PUBLIC ${CORE_DEPENDENCY_HEADERS}) # TODO: Separate dependency packages such that only bare-minimum required is compiled with the just the lib. target_include_directories(Editor PUBLIC ${Event_SOURCE_DIR}/include ${J3ML_SOURCE_DIR}/include ${jlog_SOURCE_DIR}/include ${JGL_SOURCE_DIR}/include ${ReWindow_SOURCE_DIR}/include ${JUI_SOURCE_DIR}/include ${mcolor_SOURCE_DIR}/include ) target_link_libraries(LevelFormat PUBLIC Event J3ML json) target_link_libraries(Editor PUBLIC LevelFormat jlog ReWindow JGL JUI mcolor) file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/assets/" DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/assets) # Build Applications add_executable(EditorApp apps/editor.cpp app.rc) target_link_libraries(EditorApp PUBLIC Editor) add_executable(DemoGame apps/game.cpp ${DEMOGAME_SRC}) target_link_libraries(DemoGame PUBLIC LevelFormat jlog ReWindow JGL JUI mcolor) target_include_directories(DemoGame PUBLIC ${jlog_SOURCE_DIR}/include ${ReWindow_SOURCE_DIR}/include ${JGL_SOURCE_DIR}/include ${JUI_SOURCE_DIR}/include ${mcolor_SOURCE_DIR}/include ) add_executable(level_format_tests apps/tests.cpp) target_link_libraries(level_format_tests PUBLIC LevelFormat)