Fixed level_format_tests application to use correct include paths.
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@@ -64,7 +64,7 @@ public:
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/// Destructor for the Level class.
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/// Responsible for deallocating all dynamically allocated `Layer` and `Entity` objects
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/// pointed to by the `layers` and `entities` vectors to prevent memory leaks.
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~Level();
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~Level() = default;
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/// Constructs a Level object by loading and parsing a level definition file from the given path.
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/// This constructor typically reads a JSON file containing the level's metadata, and
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