TestGame build
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@@ -13,7 +13,7 @@ class LayerView : public JUI::Window
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public:
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LayerView() : JUI::Window()
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{
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this->SetTitle("Layers");
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this->Title("Layers");
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Name("LayerView");
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scroller = new JUI::ScrollingRect(this->Content());
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@@ -127,7 +127,7 @@ protected:
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/// @warning If the index is out of bounds, the returned coordinates might be invalid (e.g. negative)
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Vector2i IndexToCell(int index) const;
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inline int CellToIndex(int cx, int cy);
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inline int CellToIndex(int cx, int cy) const;
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/// Fill the tile-id lookup table with their respective partial-sprite bounding boxes.
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void ComputeQuads();
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