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14
CMakeLists.txt
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14
CMakeLists.txt
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cmake_minimum_required(VERSION 3.18)
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project(uuid)
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set(CMAKE_CXX_STANDARD 20)
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file(GLOB_RECURSE HEADERS "include/*.h")
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file(GLOB_RECURSE SOURCES "src/*.cpp")
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include_directories("include")
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add_library(uuid SHARED ${SOURCES} ${HEADERS})
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add_executable(uuidtest main.cpp)
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set_target_properties(uuid PROPERTIES LINKER_LANGUAGE CXX)
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target_link_libraries(uuidtest PUBLIC uuid)
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7
include/uuid/uuid.h
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7
include/uuid/uuid.h
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#pragma once
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#include <string>
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namespace UUID {
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int dice(int min, int max);
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std::string generateUUID(unsigned int length);
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}
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6
main.cpp
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6
main.cpp
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#include <iostream>
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#include <uuid/uuid.h>
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int main() {
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std::cout << UUID::generateUUID(16) << std::endl;
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std::cout << UUID::dice(0, 65535) << std::endl;
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}
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24
src/uuid.cpp
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24
src/uuid.cpp
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#include <random>
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#include <uuid/uuid.h>
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#include <array>
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std::random_device randomDevice;
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std::mt19937 rng(randomDevice());
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std::array<char, 64> characters = {
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'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
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'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
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'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '%', '!'
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};
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int UUID::dice(int min, int max) {
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std::uniform_int_distribution<> generate(min, max);
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return generate(rng);
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}
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std::string UUID::generateUUID(const unsigned int length) {
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std::string result;
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for (int i = 0; i < length; i++)
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result.push_back(characters[UUID::dice(0, 63)]);
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return result;
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}
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