Files
ReMixer/main.cpp
2024-09-05 11:02:36 -04:00

62 lines
1.6 KiB
C++

/// ReMixer
/// A Public Domain C++ Audio Playback Library
/// By william @ RedactedSoftware. Thanks to Dawsh & Maxine.
/// (c) 2024 Redacted Software
/// This work is explicitly dedicated to the public domain, for the hopeful betterment of the software industry.
/// @file main.cpp
/// @desc This file is the program code for the ReMixer-Test program.
/// @edit 2024-08-30
#include <iostream>
#include <vorbis/codec.h>
#include <vorbis/vorbisfile.h>
#include <iostream>
#include <fstream>
#include <thread>
#include <ReMixer/stream.h>
#include <ReMixer/sound.h>
#include <ReMixer/PulseSubsystem.h>
#include <ReMixer/ReMixer.h>
[[noreturn]] int main() {
using namespace ReMixer;
using namespace std::chrono_literals;
uint measurement = 44.1_kHz;
PulseAudioSubsystem test = PulseAudioSubsystem("PulseAudio Test");
PulseStream test_stream = test.CreateStream("Test Stream");
PulseStream test_stream2 = test.CreateStream("Another Test Stream");
Sound test_sound = Sound::FromPCMFile("wind.raw");
Sound ogg_test_sound = Sound::FromOGGVorbisFile("wind.ogg");
std::thread playback_thread([](PulseAudioSubsystem system, PulseStream stream, Sound sound){
system.Play(stream, sound);
}, test, test_stream, ogg_test_sound);
playback_thread.join();
playback_thread.detach();
//test.Play(test_stream2, ogg_test_sound);
std::cout << "This text will print after the sound plays." << std::endl;
return 0;
}
//Windows :(
#ifdef _WIN32
extern "C" {
int wmain(int argc, wchar_t* argv[]) {
return main();
}
}
#endif