Ability to play multiple instances of the same sound at the same time. #16

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opened 2024-09-06 14:20:17 -04:00 by josh · 0 comments

May end up needing to refactor Sound into an AudioBuffer class that contains actual sound data, and the Sound object pulls from the AudioBuffer. This will enable multiple Sound instances using the same source.

May end up needing to refactor Sound into an AudioBuffer class that contains actual sound data, and the Sound object pulls from the AudioBuffer. This will enable multiple Sound instances using the same source.
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Reference: Redacted/ReMixer#16
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