task complete callback

This commit is contained in:
2025-04-12 19:08:17 -04:00
parent af819dc758
commit c991d4b3ef
3 changed files with 122 additions and 131 deletions

View File

@@ -1,16 +1,3 @@
/// CaveGame - A procedural 2D platformer sandbox.
/// Created by Josh O'Leary @ Redacted Software, 2020-2024
/// Contact: josh@redacted.cc
/// Contributors: william@redacted.cc maxi@redacted.cc
/// This work is dedicated to the public domain.
/// @file ConcurrentQueue.hpp
/// @desc A simple C++11 Concurrent Queue based on std::queue.
/// @ref https://github.com/jlim262/concurrent_queue
/// @edit 11/11/2024
/// @auth JongYoon Lim
#pragma once
#include <queue>
@@ -22,116 +9,115 @@
/// A simple C++11 Concurrent Queue based on std::queue.
/// Supports waiting operations for retrieving an element when it's empty.
/// It's interrupted by calling interrupt.
template <typename T, typename Container = std::deque<T> >
class ConcurrentQueue
{
public:
typedef typename std::queue<T>::size_type size_type;
typedef typename std::queue<T>::reference reference;
typedef typename std::queue<T>::const_reference const_reference;
~ConcurrentQueue() {
interrupt();
}
namespace MultiThreading {
void interrupt()
{
interrupted = true;
condition_variable.notify_one();
}
template<typename T, typename Container = std::deque<T> >
class ConcurrentQueue {
public:
typedef typename std::queue<T>::size_type size_type;
typedef typename std::queue<T>::reference reference;
typedef typename std::queue<T>::const_reference const_reference;
bool contains(const T& value)
{
std::unique_lock<std::mutex> lock(this->mutex);
std::queue<T, Container> copy = queue;
while(!copy.empty())
if (copy.front() == value)
return true;
else
copy.pop();
return false;
}
void push(const T& e)
{
std::unique_lock<std::mutex> lock(mutex);
queue.push(e);
condition_variable.notify_one();
}
template <typename... Args>
void emplace(Args&&... args)
{
std::unique_lock<std::mutex> lock(this->mutex);
queue.emplace(std::forward<Args>(args)...);
condition_variable.notify_one();
}
bool empty() {
//std::unique_lock<std::mutex> lock(this->mutex);
return queue.empty();
}
void pop() {
std::unique_lock<std::mutex> lock(this->mutex);
if (!queue.empty())
queue.pop();
}
void front_pop(T& ret) {
std::unique_lock<std::mutex> lock(this->mutex);
wait(lock);
ret = queue.front();
queue.pop();
}
size_type size() const {
//std::unique_lock<std::mutex> lock(this->mutex);
return queue.size();
}
reference front() {
std::unique_lock<std::mutex> lock(this->mutex);
wait(lock);
return queue.front();
}
/*const_reference front() const {
std::unique_lock<std::mutex> lock(this->mutex);
wait(lock);
return queue.front();
}*/
reference back() {
std::unique_lock<std::mutex> lock(this->mutex);
wait(lock);
return queue.back();
}
/*const_reference back() const {
std::unique_lock<std::mutex> lock(this->mutex);
wait(lock);
return queue.back();
}*/
void swap(ConcurrentQueue& q) {
throw std::runtime_error("Not supported");
}
protected:
std::queue<T, Container> queue;
std::mutex mutex;
std::condition_variable condition_variable;
std::atomic_bool interrupted;
private:
void wait(std::unique_lock<std::mutex>& lock) {
interrupted = false;
while (queue.empty()) {
condition_variable.wait(lock);
if (interrupted)
throw std::runtime_error("Interrupted");
~ConcurrentQueue() {
interrupt();
}
}
};
void interrupt() {
interrupted = true;
condition_variable.notify_one();
}
bool contains(const T &value) {
std::unique_lock<std::mutex> lock(this->mutex);
std::queue<T, Container> copy = queue;
while (!copy.empty())
if (copy.front() == value)
return true;
else
copy.pop();
return false;
}
void push(const T &e) {
std::unique_lock<std::mutex> lock(mutex);
queue.push(e);
condition_variable.notify_one();
}
template<typename... Args>
void emplace(Args &&... args) {
std::unique_lock<std::mutex> lock(this->mutex);
queue.emplace(std::forward<Args>(args)...);
condition_variable.notify_one();
}
bool empty() {
//std::unique_lock<std::mutex> lock(this->mutex);
return queue.empty();
}
void pop() {
std::unique_lock<std::mutex> lock(this->mutex);
if (!queue.empty())
queue.pop();
}
void front_pop(T &ret) {
std::unique_lock<std::mutex> lock(this->mutex);
wait(lock);
ret = queue.front();
queue.pop();
}
size_type size() const {
//std::unique_lock<std::mutex> lock(this->mutex);
return queue.size();
}
reference front() {
std::unique_lock<std::mutex> lock(this->mutex);
wait(lock);
return queue.front();
}
/*const_reference front() const {
std::unique_lock<std::mutex> lock(this->mutex);
wait(lock);
return queue.front();
}*/
reference back() {
std::unique_lock<std::mutex> lock(this->mutex);
wait(lock);
return queue.back();
}
/*const_reference back() const {
std::unique_lock<std::mutex> lock(this->mutex);
wait(lock);
return queue.back();
}*/
void swap(ConcurrentQueue &q) {
throw std::runtime_error("Not supported");
}
protected:
std::queue<T, Container> queue;
std::mutex mutex;
std::condition_variable condition_variable;
std::atomic_bool interrupted;
private:
void wait(std::unique_lock<std::mutex> &lock) {
interrupted = false;
while (queue.empty()) {
condition_variable.wait(lock);
if (interrupted)
throw std::runtime_error("Interrupted");
}
}
};
}

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@@ -4,6 +4,7 @@
#include <functional>
#include <memory>
#include <atomic>
#include <utility>
namespace MultiThreading {
class TaskBase;
@@ -14,6 +15,7 @@ namespace MultiThreading {
class MultiThreading::TaskBase {
protected:
std::function<void()> complete_callback = nullptr;
std::condition_variable completed_condition;
std::atomic<bool> complete = false;
std::mutex mtx;
@@ -28,7 +30,7 @@ public:
virtual void Run() = 0;
public:
TaskBase() = default;
explicit TaskBase(std::function<void()> task_complete_callback = nullptr) : complete_callback(std::move(task_complete_callback)) {};
};
template <typename T>
@@ -37,15 +39,15 @@ private:
T* result = nullptr;
std::function<T()> callable = nullptr;
private:
explicit Task(std::function<T()> callable, T* result = nullptr) : TaskBase(), result(result), callable(std::move(callable)) {}
explicit Task(std::function<T()> callable, std::function<void()> complete_callback = nullptr, T* result = nullptr) : TaskBase(complete_callback), result(result), callable(std::move(callable)) {}
public:
void Run() final { result ? *result = callable() : callable(); MarkTaskComplete(); }
void Run() final { result ? *result = callable() : callable(); MarkTaskComplete(); if (complete_callback) complete_callback(); }
public:
/// Create a Task. This is non-negotiable, This ensures that there's no issues related to the stack frame the task is on being popped before or while the job runs.
/// @param callable The function to run, *usually a lambda or std::bind*
/// @param result If your function returns a value, This is where you want it to go. nullptr for no return value or you don't want it.
/// @note this is shared_ptr so you don't have to delete it.
static std::shared_ptr<Task<T>> Create(std::function<T()> callable, T* result = nullptr) { return std::shared_ptr<Task<T>>(new Task<T>(callable, result)); };
static std::shared_ptr<Task<T>> Create(std::function<T()> callable, const std::function<void()>& complete_callback = nullptr, T* result = nullptr) { return std::shared_ptr<Task<T>>(new Task<T>(callable, complete_callback, result)); };
~Task() = default;
};
@@ -54,13 +56,13 @@ template <>
class MultiThreading::Task<void> : public TaskBase {
private:
std::function<void()> callable = nullptr;
explicit Task(std::function<void()> callable) : TaskBase(), callable(std::move(callable)) {}
explicit Task(std::function<void()> callable, std::function<void()> complete_callback = nullptr) : TaskBase(std::move(complete_callback)), callable(std::move(callable)) {}
public:
void Run() final { callable(); MarkTaskComplete(); }
void Run() final { callable(); MarkTaskComplete(); if (complete_callback) complete_callback(); }
/// Create a Task. This is non-negotiable, This ensures that there's no issues related to the stack frame the task is on being popped before or while the job runs.
/// @param callable The function to run, *usually a lambda or std::bind*
/// @note this is shared_ptr so you don't have to delete it.
static std::shared_ptr<Task<void>> Create(const std::function<void()>& callable) { return std::shared_ptr<Task<void>>(new Task<void>(callable)); }
static std::shared_ptr<Task<void>> Create(const std::function<void()>& callable, const std::function<void()>& complete_callback = nullptr) { return std::shared_ptr<Task<void>>(new Task<void>(callable, complete_callback)); }
~Task() = default;
};

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@@ -6,6 +6,7 @@
using namespace MultiThreading;
void cb() { std::cout << "hi" << std::endl; }
int32_t some_test_func(int32_t hello) {
for (unsigned int i = 0; i < 1000000000; i++) {}
std::cout << "task " << hello << " finishes." << std::endl;
@@ -47,13 +48,15 @@ int main() {
srand(time(nullptr));
int32_t task_completion_count = 0;
auto* thread_pool = new ThreadPool(4);
auto* thread_pool = new ThreadPool(16);
for (unsigned int i = 0; i < 128; i++) {
auto some_task = Task<int32_t>::Create(([i] { return some_test_func(i + 1); }), &task_completion_count);
auto some_task = Task<int32_t>::Create(([i] { return some_test_func(i); }), cb, &task_completion_count);
thread_pool->Enqueue(some_task);
}
/// do stuff after the job.
delete thread_pool;
std::cout << "The returned random value was: " << task_completion_count << std::endl;
}