Files
DemoGame/include/Engine/Entity/Camera.h
Redacted 25d080ff2c A few things
Make child entites work.

z-sort entity list before rendering.

entites have a creation timestamp.
2025-01-02 21:44:14 -05:00

14 lines
259 B
C++

#pragma once
#include <Engine/Entity/Renderable.h>
namespace Engine {
class Camera;
}
class Engine::Camera : public Renderable {
public:
void Render() override {};
public:
explicit Camera(const Vector2& position) : Renderable(position, 0) {}
};