Files
DemoGame/include/Game/scene/ControllableBox.h
Redacted 6664925621 Refactor & More.
Changed the entity system to utilize mix-ins.

Added instanced sprites.

Texture support.
2025-01-03 19:28:58 -05:00

12 lines
220 B
C++

#pragma once
#include <Engine/types/scene/Scene.h>
class ControllableBox final : public Engine::Scene {
public:
void Init() final;
public:
explicit ControllableBox(const std::string& name) : Scene(name) {}
};