Files
DemoGame/include/Engine/Entity/Camera.h
2025-01-02 18:56:45 -05:00

14 lines
256 B
C++

#pragma once
#include <Engine/Entity/Renderable.h>
namespace Engine {
class Camera;
}
class Engine::Camera : public Renderable {
public:
void Render() override {};
public:
explicit Camera(const Vector2& position) : Renderable(position) {}
};