15 lines
308 B
C++
15 lines
308 B
C++
#pragma once
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#include <Engine/Entity/Entity.h>
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#include <JGL/JGL.h>
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namespace Engine {
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class Renderable;
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}
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class Engine::Renderable : public Entity {
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public:
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virtual void Render() {}
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public:
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explicit Renderable(const Vector2& position, float rotation = 0.0f) : Entity(position, rotation) {}
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}; |