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fd98c308f5
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Threaded ticks
TODO make movable objects use velocity so rendering still looks smooth when things move
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2025-01-08 00:58:27 -05:00 |
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cf1537c8a8
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Reorganize & Fix a memory issue.
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2025-01-03 22:40:31 -05:00 |
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6664925621
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Refactor & More.
Changed the entity system to utilize mix-ins.
Added instanced sprites.
Texture support.
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2025-01-03 19:28:58 -05:00 |
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18072f3b66
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Cleanup
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2025-01-02 13:56:33 -05:00 |
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30bdd66086
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Better scene management.
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2025-01-02 12:57:21 -05:00 |
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b9afc57e6e
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Initial Commit
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2025-01-02 00:15:37 -05:00 |
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