6 Commits

Author SHA1 Message Date
fd98c308f5 Threaded ticks
TODO make movable objects use velocity so rendering still looks smooth when things move
2025-01-08 00:58:27 -05:00
cf1537c8a8 Reorganize & Fix a memory issue. 2025-01-03 22:40:31 -05:00
6664925621 Refactor & More.
Changed the entity system to utilize mix-ins.

Added instanced sprites.

Texture support.
2025-01-03 19:28:58 -05:00
18072f3b66 Cleanup 2025-01-02 13:56:33 -05:00
30bdd66086 Better scene management. 2025-01-02 12:57:21 -05:00
b9afc57e6e Initial Commit 2025-01-02 00:15:37 -05:00