Sprites
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@@ -9,7 +9,8 @@ namespace Engine {
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class Engine::Renderable : public Entity {
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public:
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virtual void Render() {}
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// *must* be overridden.
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virtual void Render() = 0;
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public:
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explicit Renderable(const Vector2& position, float rotation = 0.0f) : Entity(position, rotation) {}
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};
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