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11
include/Engine/Entity/Renderable.h
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11
include/Engine/Entity/Renderable.h
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#pragma once
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#include "Entity.h"
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#include "JGL/JGL.h"
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class Renderable : public Entity {
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public:
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virtual void Render() {}
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public:
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explicit Renderable(const Vector2& position, float rotation = 0.0f) : Entity(position, rotation) {}
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};
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