A few things

Make child entites work.

z-sort entity list before rendering.

entites have a creation timestamp.
This commit is contained in:
2025-01-02 21:44:14 -05:00
parent 3349474e3a
commit 25d080ff2c
11 changed files with 90 additions and 25 deletions

View File

@@ -9,5 +9,5 @@ class Engine::Camera : public Renderable {
public:
void Render() override {};
public:
explicit Camera(const Vector2& position) : Renderable(position) {}
explicit Camera(const Vector2& position) : Renderable(position, 0) {}
};