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forked from josh/j3ml

Implement J3ML Namespace

This commit is contained in:
2024-02-02 13:53:23 -05:00
parent d37b685df9
commit 9a5f12e505
45 changed files with 108 additions and 99 deletions

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@@ -22,7 +22,7 @@
namespace Geometry
namespace J3ML::Geometry
{
using namespace LinearAlgebra;

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@@ -2,7 +2,7 @@
#include <J3ML/LinearAlgebra/Vector2.h>
namespace Geometry
namespace J3ML::Geometry
{
using LinearAlgebra::Vector2;
// CaveGame AABB

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@@ -3,7 +3,7 @@
#include "LineSegment.h"
#include <J3ML/LinearAlgebra/Vector3.h>
namespace Geometry
namespace J3ML::Geometry
{
using namespace LinearAlgebra;
class Capsule

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@@ -6,9 +6,11 @@
#include "Plane.h"
#include <J3ML/LinearAlgebra/CoordinateFrame.h>
namespace Geometry
namespace J3ML::Geometry
{
using J3ML::LinearAlgebra::CoordinateFrame;
enum class FrustumType
{
Invalid,

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@@ -2,7 +2,7 @@
#include <J3ML/LinearAlgebra/Vector3.h>
namespace Geometry
namespace J3ML::Geometry
{
using LinearAlgebra::Vector3;
class LineSegment

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@@ -5,7 +5,7 @@
#include <J3ML/Geometry/LineSegment.h>
#include <J3ML/Geometry/Polyhedron.h>
namespace Geometry {
namespace J3ML::Geometry {
class OBB
{
public:

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@@ -1,13 +1,18 @@
#pragma once
#include <J3ML/LinearAlgebra/Vector3.h>
using namespace LinearAlgebra;
class Plane
namespace J3ML::Geometry
{
public:
Vector3 Position;
Vector3 Normal;
float distance = 0.f;
using J3ML::LinearAlgebra::Vector3;
};
class Plane
{
public:
Vector3 Position;
Vector3 Normal;
float distance = 0.f;
};
}

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@@ -1,6 +1,6 @@
#pragma once
namespace Geometry {
namespace J3ML::Geometry {
class Polygon {
};

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@@ -1,6 +1,6 @@
#pragma once
namespace Geometry
namespace J3ML::Geometry
{
class Polyhedron {

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@@ -5,7 +5,7 @@
#include <J3ML/LinearAlgebra/Vector2.h>
#include "AABB2D.h"
namespace Geometry {
namespace J3ML::Geometry {
using LinearAlgebra::Vector2;

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@@ -6,7 +6,7 @@
#include <J3ML/LinearAlgebra/Vector3.h>
namespace Geometry
namespace J3ML::Geometry
{
using LinearAlgebra::Vector3;
class Ray

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@@ -2,7 +2,7 @@
#include "J3ML/Geometry.h"
namespace Geometry
namespace J3ML::Geometry
{
class Sphere
{

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@@ -1,6 +1,6 @@
#pragma once
namespace Geometry
namespace J3ML::Geometry
{
class Triangle
{

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@@ -1,8 +1,10 @@
//
// Created by dawsh on 1/25/24.
//
#pragma once
#ifndef J3ML_TRIANGLE2D_H
#define J3ML_TRIANGLE2D_H
#endif //J3ML_TRIANGLE2D_H
namespace J3ML::Geometry
{
class Shape2D {};
class Triangle2D {
public:
};
}

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@@ -1,6 +1,6 @@
#pragma once
namespace Geometry
namespace J3ML::Geometry
{
class TriangleMesh
{